#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class PandoraComponent.LuaBlueprintLibrary // 0x0000 (0x0020 - 0x0020) class ULuaBlueprintLibrary : public UBlueprintFunctionLibrary { public: static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class PandoraComponent.LuaBlueprintLibrary"); return pStaticClass; } static struct FString GetStringFromVar(const struct FLuaBPVar& Value, int Index); static class UObject* GetObjectFromVar(const struct FLuaBPVar& Value, int Index); static float GetNumberFromVar(const struct FLuaBPVar& Value, int Index); static int GetIntFromVar(const struct FLuaBPVar& Value, int Index); static bool GetBoolFromVar(const struct FLuaBPVar& Value, int Index); static struct FLuaBPVar CreateVarFromString(const struct FString& Value); static struct FLuaBPVar CreateVarFromObject(class UObject* Value); static struct FLuaBPVar CreateVarFromNumber(float Value); static struct FLuaBPVar CreateVarFromInt(int Value); static struct FLuaBPVar CreateVarFromBool(bool Value); static struct FLuaBPVar CallToLua(const struct FString& FunctionName, TArray Args); }; // Class PandoraComponent.LuaDelegate // 0x000C (0x0028 - 0x001C) class ULuaDelegate : public UObject { public: unsigned char UnknownData00[0xC]; // 0x001C(0x000C) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class PandoraComponent.LuaDelegate"); return pStaticClass; } void EventTrigger(); }; // Class PandoraComponent.LuaObject // 0x000C (0x0028 - 0x001C) class ULuaObject : public UObject { public: unsigned char UnknownData00[0xC]; // 0x001C(0x000C) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class PandoraComponent.LuaObject"); return pStaticClass; } }; // Class PandoraComponent.PandoraBpFunctionLibrary // 0x0000 (0x0020 - 0x0020) class UPandoraBpFunctionLibrary : public UBlueprintFunctionLibrary { public: static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class PandoraComponent.PandoraBpFunctionLibrary"); return pStaticClass; } static void Tnm2Test(const struct FString& errMsg, int iId, int iType, bool bSend); static void SetGameInstance(class UGameInstance* instance); static struct FString OnClickOpenPop(); static struct FString OnClickInit(); static struct FString OnClickClose(); static void LogoutPandora(); static bool InitPandora(const struct FString& InOpenId, const struct FString& InRoleId, const struct FString& InAppId, const struct FString& InPlatId, const struct FString& InAccType, const struct FString& InArea, const struct FString& InPartion, const struct FString& InCloudTest, const struct FString& InAccessToken, const struct FString& InSdkVersion, const struct FString& InGameVersion); static struct FString GetHappyMessage(); }; // Class PandoraComponent.PandoraInterface // 0x0004 (0x0020 - 0x001C) class UPandoraInterface : public UObject { public: unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class PandoraComponent.PandoraInterface"); return pStaticClass; } }; // Class PandoraComponent.PandoraRichTextBox // 0x0210 (0x02E0 - 0x00D0) class UPandoraRichTextBox : public UWidget { public: unsigned char UnknownData00[0x8]; // 0x00D0(0x0008) MISSED OFFSET struct FScriptDelegate TextDelegate; // 0x00D8(0x0010) (ZeroConstructor, InstancedReference) struct FSlateFontInfo Font; // 0x00E8(0x0040) (Edit, BlueprintVisible, BlueprintReadOnly) struct FLinearColor Color; // 0x0128(0x0010) (Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData) TEnumAsByte Justification; // 0x0138(0x0001) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) bool AutoWrapText; // 0x0139(0x0001) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x2]; // 0x013A(0x0002) MISSED OFFSET float WrapTextAt; // 0x013C(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) struct FMargin Margin; // 0x0140(0x0010) (Edit, BlueprintVisible, BlueprintReadOnly) float LineHeightPercentage; // 0x0150(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) TArray Decorators; // 0x0154(0x000C) (Edit, ExportObject, ZeroConstructor) unsigned char UnknownData02[0x180]; // 0x0160(0x0180) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class PandoraComponent.PandoraRichTextBox"); return pStaticClass; } void SetText(const struct FText& InText); struct FText GetText(); }; // Class PandoraComponent.PandoraSceneComponent // 0x0000 (0x02C0 - 0x02C0) class UPandoraSceneComponent : public USceneComponent { public: static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class PandoraComponent.PandoraSceneComponent"); return pStaticClass; } }; }