#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:52 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function Reconnect_BP.Reconnect_BP_C.HideText struct UReconnect_BP_C_HideText_Params { }; // Function Reconnect_BP.Reconnect_BP_C.ShowText struct UReconnect_BP_C_ShowText_Params { }; // Function Reconnect_BP.Reconnect_BP_C.UIHide struct UReconnect_BP_C_UIHide_Params { }; // Function Reconnect_BP.Reconnect_BP_C.UIShow struct UReconnect_BP_C_UIShow_Params { }; // Function Reconnect_BP.Reconnect_BP_C.UpdateTime struct UReconnect_BP_C_UpdateTime_Params { struct FString Time; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor) }; // Function Reconnect_BP.Reconnect_BP_C.Construct struct UReconnect_BP_C_Construct_Params { }; // Function Reconnect_BP.Reconnect_BP_C.Tick struct UReconnect_BP_C_Tick_Params { struct FGeometry* MyGeometry; // (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData) float* InDeltaTime; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Reconnect_BP.Reconnect_BP_C.ExecuteUbergraph_Reconnect_BP struct UReconnect_BP_C_ExecuteUbergraph_Reconnect_BP_Params { int EntryPoint; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; }