//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:52 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function Reconnect_UIBP.Reconnect_UIBP_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UReconnect_UIBP_C::Construct() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function Reconnect_UIBP.Reconnect_UIBP_C.Construct"); UReconnect_UIBP_C_Construct_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function Reconnect_UIBP.Reconnect_UIBP_C.BndEvt__Button_Bg_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature // (BlueprintEvent) void UReconnect_UIBP_C::BndEvt__Button_Bg_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function Reconnect_UIBP.Reconnect_UIBP_C.BndEvt__Button_Bg_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature"); UReconnect_UIBP_C_BndEvt__Button_Bg_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function Reconnect_UIBP.Reconnect_UIBP_C.ExecuteUbergraph_Reconnect_UIBP // () // Parameters: // int EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) void UReconnect_UIBP_C::ExecuteUbergraph_Reconnect_UIBP(int EntryPoint) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function Reconnect_UIBP.Reconnect_UIBP_C.ExecuteUbergraph_Reconnect_UIBP"); UReconnect_UIBP_C_ExecuteUbergraph_Reconnect_UIBP_Params params; params.EntryPoint = EntryPoint; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }