//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function TApm.TApmHelper.ValidateDevice // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm) struct FString UTApmHelper::ValidateDevice() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.ValidateDevice"); UTApmHelper_ValidateDevice_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } // Function TApm.TApmHelper.UpdateGameStatusToVmp // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int Key (Parm, ZeroConstructor, IsPlainOldData) // struct FString Value (Parm, ZeroConstructor) void UTApmHelper::UpdateGameStatusToVmp(int Key, const struct FString& Value) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.UpdateGameStatusToVmp"); UTApmHelper_UpdateGameStatusToVmp_Params params; params.Key = Key; params.Value = Value; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.SetVersionIden // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString versionName (Parm, ZeroConstructor) void UTApmHelper::SetVersionIden(const struct FString& versionName) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.SetVersionIden"); UTApmHelper_SetVersionIden_Params params; params.versionName = versionName; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.SetUserId // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString userId (Parm, ZeroConstructor) void UTApmHelper::SetUserId(const struct FString& userId) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.SetUserId"); UTApmHelper_SetUserId_Params params; params.userId = userId; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.SetTragetFrameRate // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int Target (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::SetTragetFrameRate(int Target) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.SetTragetFrameRate"); UTApmHelper_SetTragetFrameRate_Params params; params.Target = Target; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.SetQuality // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int quality (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::SetQuality(int quality) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.SetQuality"); UTApmHelper_SetQuality_Params params; params.quality = quality; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.SetPssManualMode // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::SetPssManualMode() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.SetPssManualMode"); UTApmHelper_SetPssManualMode_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.SetLocale // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString Locale (Parm, ZeroConstructor) void UTApmHelper::SetLocale(const struct FString& Locale) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.SetLocale"); UTApmHelper_SetLocale_Params params; params.Locale = Locale; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.setAffinityForThread // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int tid (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::setAffinityForThread(int tid) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.setAffinityForThread"); UTApmHelper_setAffinityForThread_Params params; params.tid = tid; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.requestResourceGuarantee // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int Condition (Parm, ZeroConstructor, IsPlainOldData) // int loadType (Parm, ZeroConstructor, IsPlainOldData) // int applyType (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::requestResourceGuarantee(int Condition, int loadType, int applyType) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.requestResourceGuarantee"); UTApmHelper_requestResourceGuarantee_Params params; params.Condition = Condition; params.loadType = loadType; params.applyType = applyType; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.RequestPssSample // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::RequestPssSample() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.RequestPssSample"); UTApmHelper_RequestPssSample_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.RegisterRomCallBackMeta // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString OpenID (Parm, ZeroConstructor) // struct FString ZoneID (Parm, ZeroConstructor) void UTApmHelper::RegisterRomCallBackMeta(const struct FString& OpenID, const struct FString& ZoneID) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.RegisterRomCallBackMeta"); UTApmHelper_RegisterRomCallBackMeta_Params params; params.OpenID = OpenID; params.ZoneID = ZoneID; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PutKVS // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString Key (Parm, ZeroConstructor) // struct FString Value (Parm, ZeroConstructor) void UTApmHelper::PutKVS(const struct FString& Key, const struct FString& Value) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PutKVS"); UTApmHelper_PutKVS_Params params; params.Key = Key; params.Value = Value; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PutKVI // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString Key (Parm, ZeroConstructor) // int Value (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PutKVI(const struct FString& Key, int Value) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PutKVI"); UTApmHelper_PutKVI_Params params; params.Key = Key; params.Value = Value; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PutKVD // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString Key (Parm, ZeroConstructor) // float Value (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PutKVD(const struct FString& Key, float Value) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PutKVD"); UTApmHelper_PutKVD_Params params; params.Key = Key; params.Value = Value; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostValueS // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString catgory (Parm, ZeroConstructor) // struct FString Key (Parm, ZeroConstructor) // struct FString Value (Parm, ZeroConstructor) void UTApmHelper::PostValueS(const struct FString& catgory, const struct FString& Key, const struct FString& Value) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostValueS"); UTApmHelper_PostValueS_Params params; params.catgory = catgory; params.Key = Key; params.Value = Value; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostValueI3 // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString catgory (Parm, ZeroConstructor) // struct FString Key (Parm, ZeroConstructor) // int A (Parm, ZeroConstructor, IsPlainOldData) // int B (Parm, ZeroConstructor, IsPlainOldData) // int C (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostValueI3(const struct FString& catgory, const struct FString& Key, int A, int B, int C) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostValueI3"); UTApmHelper_PostValueI3_Params params; params.catgory = catgory; params.Key = Key; params.A = A; params.B = B; params.C = C; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostValueI2 // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString catgory (Parm, ZeroConstructor) // struct FString Key (Parm, ZeroConstructor) // int A (Parm, ZeroConstructor, IsPlainOldData) // int B (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostValueI2(const struct FString& catgory, const struct FString& Key, int A, int B) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostValueI2"); UTApmHelper_PostValueI2_Params params; params.catgory = catgory; params.Key = Key; params.A = A; params.B = B; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostValueI1 // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString catgory (Parm, ZeroConstructor) // struct FString Key (Parm, ZeroConstructor) // int A (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostValueI1(const struct FString& catgory, const struct FString& Key, int A) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostValueI1"); UTApmHelper_PostValueI1_Params params; params.catgory = catgory; params.Key = Key; params.A = A; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostValueF3 // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString catgory (Parm, ZeroConstructor) // struct FString Key (Parm, ZeroConstructor) // float A (Parm, ZeroConstructor, IsPlainOldData) // float B (Parm, ZeroConstructor, IsPlainOldData) // float C (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostValueF3(const struct FString& catgory, const struct FString& Key, float A, float B, float C) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostValueF3"); UTApmHelper_PostValueF3_Params params; params.catgory = catgory; params.Key = Key; params.A = A; params.B = B; params.C = C; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostValueF2 // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString catgory (Parm, ZeroConstructor) // struct FString Key (Parm, ZeroConstructor) // float A (Parm, ZeroConstructor, IsPlainOldData) // float B (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostValueF2(const struct FString& catgory, const struct FString& Key, float A, float B) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostValueF2"); UTApmHelper_PostValueF2_Params params; params.catgory = catgory; params.Key = Key; params.A = A; params.B = B; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostValueF1 // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString catgory (Parm, ZeroConstructor) // struct FString Key (Parm, ZeroConstructor) // float A (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostValueF1(const struct FString& catgory, const struct FString& Key, float A) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostValueF1"); UTApmHelper_PostValueF1_Params params; params.catgory = catgory; params.Key = Key; params.A = A; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostTrackState // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // float X (Parm, ZeroConstructor, IsPlainOldData) // float Y (Parm, ZeroConstructor, IsPlainOldData) // float Z (Parm, ZeroConstructor, IsPlainOldData) // float Pitch (Parm, ZeroConstructor, IsPlainOldData) // float Yaw (Parm, ZeroConstructor, IsPlainOldData) // float Roll (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostTrackState(float X, float Y, float Z, float Pitch, float Yaw, float Roll) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostTrackState"); UTApmHelper_PostTrackState_Params params; params.X = X; params.Y = Y; params.Z = Z; params.Pitch = Pitch; params.Yaw = Yaw; params.Roll = Roll; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostStreamEvent // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int stepId (Parm, ZeroConstructor, IsPlainOldData) // int Status (Parm, ZeroConstructor, IsPlainOldData) // int Code (Parm, ZeroConstructor, IsPlainOldData) // struct FString Info (Parm, ZeroConstructor) void UTApmHelper::PostStreamEvent(int stepId, int Status, int Code, const struct FString& Info) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostStreamEvent"); UTApmHelper_PostStreamEvent_Params params; params.stepId = stepId; params.Status = Status; params.Code = Code; params.Info = Info; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostNTL // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int latency (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostNTL(int latency) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostNTL"); UTApmHelper_PostNTL_Params params; params.latency = latency; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostLagStatus // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // float Distance (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostLagStatus(float Distance) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostLagStatus"); UTApmHelper_PostLagStatus_Params params; params.Distance = Distance; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostGameStatusToTGPASS // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString Key (Parm, ZeroConstructor) // struct FString Value (Parm, ZeroConstructor) void UTApmHelper::PostGameStatusToTGPASS(const struct FString& Key, const struct FString& Value) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostGameStatusToTGPASS"); UTApmHelper_PostGameStatusToTGPASS_Params params; params.Key = Key; params.Value = Value; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostGameStatusToTGPAIS // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int Key (Parm, ZeroConstructor, IsPlainOldData) // struct FString Value (Parm, ZeroConstructor) void UTApmHelper::PostGameStatusToTGPAIS(int Key, const struct FString& Value) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostGameStatusToTGPAIS"); UTApmHelper_PostGameStatusToTGPAIS_Params params; params.Key = Key; params.Value = Value; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostFrame // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // float DeltaTime (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::PostFrame(float DeltaTime) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostFrame"); UTApmHelper_PostFrame_Params params; params.DeltaTime = DeltaTime; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.PostEvent // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int Key (Parm, ZeroConstructor, IsPlainOldData) // struct FString Info (Parm, ZeroConstructor) void UTApmHelper::PostEvent(int Key, const struct FString& Info) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.PostEvent"); UTApmHelper_PostEvent_Params params; params.Key = Key; params.Info = Info; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.MarkLevelLoadCompleted // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::MarkLevelLoadCompleted() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.MarkLevelLoadCompleted"); UTApmHelper_MarkLevelLoadCompleted_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.MarkLevelLoad // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString SceneName (Parm, ZeroConstructor) // int quality (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::MarkLevelLoad(const struct FString& SceneName, int quality) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.MarkLevelLoad"); UTApmHelper_MarkLevelLoad_Params params; params.SceneName = SceneName; params.quality = quality; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.MarkLevelFin // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::MarkLevelFin() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.MarkLevelFin"); UTApmHelper_MarkLevelFin_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.MarkAppFinishLaunch // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::MarkAppFinishLaunch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.MarkAppFinishLaunch"); UTApmHelper_MarkAppFinishLaunch_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.InitTGPA // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::InitTGPA() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.InitTGPA"); UTApmHelper_InitTGPA_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.GetDeviceLevelByQcc // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString configName (Parm, ZeroConstructor) // struct FString GPUFamily (Parm, ZeroConstructor) // int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) int UTApmHelper::GetDeviceLevelByQcc(const struct FString& configName, const struct FString& GPUFamily) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.GetDeviceLevelByQcc"); UTApmHelper_GetDeviceLevelByQcc_Params params; params.configName = configName; params.GPUFamily = GPUFamily; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } // Function TApm.TApmHelper.GetDeviceLevel // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) int UTApmHelper::GetDeviceLevel() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.GetDeviceLevel"); UTApmHelper_GetDeviceLevel_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } // Function TApm.TApmHelper.EndTupleWrap // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::EndTupleWrap() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.EndTupleWrap"); UTApmHelper_EndTupleWrap_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.EndTag // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::EndTag() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.EndTag"); UTApmHelper_EndTag_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.EndExclude // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::EndExclude() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.EndExclude"); UTApmHelper_EndExclude_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.EnableDebugMode // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::EnableDebugMode() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.EnableDebugMode"); UTApmHelper_EnableDebugMode_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.cancelAffinityForThread // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int tid (Parm, ZeroConstructor, IsPlainOldData) void UTApmHelper::cancelAffinityForThread(int tid) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.cancelAffinityForThread"); UTApmHelper_cancelAffinityForThread_Params params; params.tid = tid; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.BeginTupleWrap // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString Key (Parm, ZeroConstructor) void UTApmHelper::BeginTupleWrap(const struct FString& Key) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.BeginTupleWrap"); UTApmHelper_BeginTupleWrap_Params params; params.Key = Key; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.BeginExclude // (Final, Native, Static, Public, BlueprintCallable) void UTApmHelper::BeginExclude() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.BeginExclude"); UTApmHelper_BeginExclude_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function TApm.TApmHelper.AddTag // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString TagName (Parm, ZeroConstructor) void UTApmHelper::AddTag(const struct FString& TagName) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function TApm.TApmHelper.AddTag"); UTApmHelper_AddTag_Params params; params.TagName = TagName; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }