#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:39 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function UMG.Widget.SetVisibility struct UWidget_SetVisibility_Params { ESlateVisibility InVisibility; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.SetUserFocus struct UWidget_SetUserFocus_Params { class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.SetToolTipText struct UWidget_SetToolTipText_Params { struct FText InToolTipText; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.Widget.SetToolTip struct UWidget_SetToolTip_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) }; // Function UMG.Widget.SetRenderTranslation struct UWidget_SetRenderTranslation_Params { struct FVector2D Translation; // (Parm, IsPlainOldData) }; // Function UMG.Widget.SetRenderTransformPivot struct UWidget_SetRenderTransformPivot_Params { struct FVector2D Pivot; // (Parm, IsPlainOldData) }; // Function UMG.Widget.SetRenderTransform struct UWidget_SetRenderTransform_Params { struct FWidgetTransform InTransform; // (Parm) }; // Function UMG.Widget.SetRenderShear struct UWidget_SetRenderShear_Params { struct FVector2D Shear; // (Parm, IsPlainOldData) }; // Function UMG.Widget.SetRenderScale struct UWidget_SetRenderScale_Params { struct FVector2D Scale; // (Parm, IsPlainOldData) }; // Function UMG.Widget.SetRenderAngle struct UWidget_SetRenderAngle_Params { float angle; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.SetNavigationRule struct UWidget_SetNavigationRule_Params { EUINavigation Direction; // (Parm, ZeroConstructor, IsPlainOldData) EUINavigationRule Rule; // (Parm, ZeroConstructor, IsPlainOldData) struct FName WidgetToFocus; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.SetKeyboardFocus struct UWidget_SetKeyboardFocus_Params { }; // Function UMG.Widget.SetIsEnabled struct UWidget_SetIsEnabled_Params { bool bInIsEnabled; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.SetCursor struct UWidget_SetCursor_Params { TEnumAsByte InCursor; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.SetClipping struct UWidget_SetClipping_Params { EWidgetClipping InClipping; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.SetAllNavigationRules struct UWidget_SetAllNavigationRules_Params { EUINavigationRule Rule; // (Parm, ZeroConstructor, IsPlainOldData) struct FName WidgetToFocus; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.ResetCursor struct UWidget_ResetCursor_Params { }; // Function UMG.Widget.RemoveFromParent struct UWidget_RemoveFromParent_Params { }; // DelegateFunction UMG.Widget.OnReply__DelegateSignature struct UWidget_OnReply__DelegateSignature_Params { struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // DelegateFunction UMG.Widget.OnPointerEvent__DelegateSignature struct UWidget_OnPointerEvent__DelegateSignature_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.Widget.IsVisible struct UWidget_IsVisible_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.IsHovered struct UWidget_IsHovered_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.InvalidateLayoutAndVolatility struct UWidget_InvalidateLayoutAndVolatility_Params { }; // Function UMG.Widget.HasUserFocusedDescendants struct UWidget_HasUserFocusedDescendants_Params { class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.HasUserFocus struct UWidget_HasUserFocus_Params { class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.HasMouseCapture struct UWidget_HasMouseCapture_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.HasKeyboardFocus struct UWidget_HasKeyboardFocus_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.HasFocusedDescendants struct UWidget_HasFocusedDescendants_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.HasAnyUserFocus struct UWidget_HasAnyUserFocus_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetWidget__DelegateSignature struct UWidget_GetWidget__DelegateSignature_Params { class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.Widget.GetVisibility struct UWidget_GetVisibility_Params { ESlateVisibility ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetText__DelegateSignature struct UWidget_GetText__DelegateSignature_Params { struct FText ReturnValue; // (Parm, OutParm, ReturnParm) }; // DelegateFunction UMG.Widget.GetSlateVisibility__DelegateSignature struct UWidget_GetSlateVisibility__DelegateSignature_Params { ESlateVisibility ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetSlateColor__DelegateSignature struct UWidget_GetSlateColor__DelegateSignature_Params { struct FSlateColor ReturnValue; // (Parm, OutParm, ReturnParm) }; // DelegateFunction UMG.Widget.GetSlateBrush__DelegateSignature struct UWidget_GetSlateBrush__DelegateSignature_Params { struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.Widget.GetParent struct UWidget_GetParent_Params { class UPanelWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.Widget.GetOwningPlayer struct UWidget_GetOwningPlayer_Params { class APlayerController* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetMouseCursor__DelegateSignature struct UWidget_GetMouseCursor__DelegateSignature_Params { TEnumAsByte ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetLinearColor__DelegateSignature struct UWidget_GetLinearColor__DelegateSignature_Params { struct FLinearColor ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.GetIsEnabled struct UWidget_GetIsEnabled_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetInt32__DelegateSignature struct UWidget_GetInt32__DelegateSignature_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetFloat__DelegateSignature struct UWidget_GetFloat__DelegateSignature_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.GetDesiredSize struct UWidget_GetDesiredSize_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.GetClipping struct UWidget_GetClipping_Params { EWidgetClipping ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetCheckBoxState__DelegateSignature struct UWidget_GetCheckBoxState__DelegateSignature_Params { ECheckBoxState ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Widget.GetCachedGeometry struct UWidget_GetCachedGeometry_Params { struct FGeometry ReturnValue; // (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData) }; // Function UMG.Widget.GetCachedAllottedGeometry struct UWidget_GetCachedAllottedGeometry_Params { struct FGeometry ReturnValue; // (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GetBool__DelegateSignature struct UWidget_GetBool__DelegateSignature_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction UMG.Widget.GenerateWidgetForString__DelegateSignature struct UWidget_GenerateWidgetForString__DelegateSignature_Params { struct FString Item; // (Parm, ZeroConstructor) class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // DelegateFunction UMG.Widget.GenerateWidgetForObject__DelegateSignature struct UWidget_GenerateWidgetForObject__DelegateSignature_Params { class UObject* Item; // (Parm, ZeroConstructor, IsPlainOldData) class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.Widget.ForceVolatile struct UWidget_ForceVolatile_Params { bool bForce; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Widget.ForceLayoutPrepass struct UWidget_ForceLayoutPrepass_Params { }; // Function UMG.UserWidget.UnregisterInputComponent struct UUserWidget_UnregisterInputComponent_Params { }; // Function UMG.UserWidget.Tick struct UUserWidget_Tick_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) float InDeltaTime; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.StopListeningForInputAction struct UUserWidget_StopListeningForInputAction_Params { struct FName ActionName; // (Parm, ZeroConstructor, IsPlainOldData) TEnumAsByte EventType; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.StopListeningForAllInputActions struct UUserWidget_StopListeningForAllInputActions_Params { }; // Function UMG.UserWidget.StopAnimation struct UUserWidget_StopAnimation_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) }; // Function UMG.UserWidget.SetPositionInViewport struct UUserWidget_SetPositionInViewport_Params { struct FVector2D Position; // (Parm, IsPlainOldData) bool bRemoveDPIScale; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.SetPlaybackSpeed struct UUserWidget_SetPlaybackSpeed_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) float PlaybackSpeed; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.SetPadding struct UUserWidget_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.UserWidget.SetOwningPlayer struct UUserWidget_SetOwningPlayer_Params { class APlayerController* LocalPlayerController; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.SetOwningLocalPlayer struct UUserWidget_SetOwningLocalPlayer_Params { class ULocalPlayer* LocalPlayer; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.SetNumLoopsToPlay struct UUserWidget_SetNumLoopsToPlay_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) int NumLoopsToPlay; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.SetInputActionPriority struct UUserWidget_SetInputActionPriority_Params { int NewPriority; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.SetInputActionBlocking struct UUserWidget_SetInputActionBlocking_Params { bool bShouldBlock; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.SetForegroundColor struct UUserWidget_SetForegroundColor_Params { struct FSlateColor InForegroundColor; // (Parm) }; // Function UMG.UserWidget.SetDesiredSizeInViewport struct UUserWidget_SetDesiredSizeInViewport_Params { struct FVector2D Size; // (Parm, IsPlainOldData) }; // Function UMG.UserWidget.SetColorAndOpacity struct UUserWidget_SetColorAndOpacity_Params { struct FLinearColor InColorAndOpacity; // (Parm, IsPlainOldData) }; // Function UMG.UserWidget.SetAnchorsInViewport struct UUserWidget_SetAnchorsInViewport_Params { struct FAnchors Anchors; // (Parm) }; // Function UMG.UserWidget.SetAlignmentInViewport struct UUserWidget_SetAlignmentInViewport_Params { struct FVector2D Alignment; // (Parm, IsPlainOldData) }; // Function UMG.UserWidget.ReverseAnimation struct UUserWidget_ReverseAnimation_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) }; // Function UMG.UserWidget.RemoveFromViewport struct UUserWidget_RemoveFromViewport_Params { }; // Function UMG.UserWidget.RegisterInputComponent struct UUserWidget_RegisterInputComponent_Params { }; // Function UMG.UserWidget.PreConstruct struct UUserWidget_PreConstruct_Params { bool IsDesignTime; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.PlaySound struct UUserWidget_PlaySound_Params { class USoundBase* SoundToPlay; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.PlayAnimationTo struct UUserWidget_PlayAnimationTo_Params { class UWidgetAnimation* InAnimation; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) float StartAtTime; // (Parm, ZeroConstructor, IsPlainOldData) float EndAtTime; // (Parm, ZeroConstructor, IsPlainOldData) int NumLoopsToPlay; // (Parm, ZeroConstructor, IsPlainOldData) TEnumAsByte PlayMode; // (Parm, ZeroConstructor, IsPlainOldData) float PlaybackSpeed; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.PlayAnimation struct UUserWidget_PlayAnimation_Params { class UWidgetAnimation* InAnimation; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) float StartAtTime; // (Parm, ZeroConstructor, IsPlainOldData) int NumLoopsToPlay; // (Parm, ZeroConstructor, IsPlainOldData) TEnumAsByte PlayMode; // (Parm, ZeroConstructor, IsPlainOldData) float PlaybackSpeed; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.PauseAnimation struct UUserWidget_PauseAnimation_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.OnTouchStarted struct UUserWidget_OnTouchStarted_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent InTouchEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnTouchMoved struct UUserWidget_OnTouchMoved_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent InTouchEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnTouchGesture struct UUserWidget_OnTouchGesture_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent GestureEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnTouchEnded struct UUserWidget_OnTouchEnded_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent InTouchEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnRemovedFromFocusPath struct UUserWidget_OnRemovedFromFocusPath_Params { struct FFocusEvent InFocusEvent; // (Parm) }; // Function UMG.UserWidget.OnPreviewMouseButtonDown struct UUserWidget_OnPreviewMouseButtonDown_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnPreviewKeyDown struct UUserWidget_OnPreviewKeyDown_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FKeyEvent InKeyEvent; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnPaint struct UUserWidget_OnPaint_Params { struct FPaintContext Context; // (Parm, OutParm, ReferenceParm) }; // Function UMG.UserWidget.OnMouseWheel struct UUserWidget_OnMouseWheel_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnMouseMove struct UUserWidget_OnMouseMove_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnMouseLeave struct UUserWidget_OnMouseLeave_Params { struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.UserWidget.OnMouseEnter struct UUserWidget_OnMouseEnter_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.UserWidget.OnMouseCaptureLost struct UUserWidget_OnMouseCaptureLost_Params { }; // Function UMG.UserWidget.OnMouseButtonUp struct UUserWidget_OnMouseButtonUp_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnMouseButtonDown struct UUserWidget_OnMouseButtonDown_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnMouseButtonDoubleClick struct UUserWidget_OnMouseButtonDoubleClick_Params { struct FGeometry InMyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent InMouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnMotionDetected struct UUserWidget_OnMotionDetected_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FMotionEvent InMotionEvent; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnKeyUp struct UUserWidget_OnKeyUp_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FKeyEvent InKeyEvent; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnKeyDown struct UUserWidget_OnKeyDown_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FKeyEvent InKeyEvent; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnKeyChar struct UUserWidget_OnKeyChar_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FCharacterEvent InCharacterEvent; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnFocusReceived struct UUserWidget_OnFocusReceived_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FFocusEvent InFocusEvent; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnFocusLost struct UUserWidget_OnFocusLost_Params { struct FFocusEvent InFocusEvent; // (Parm) }; // Function UMG.UserWidget.OnDrop struct UUserWidget_OnDrop_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent PointerEvent; // (Parm) class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.OnDragOver struct UUserWidget_OnDragOver_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent PointerEvent; // (Parm) class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.OnDragLeave struct UUserWidget_OnDragLeave_Params { struct FPointerEvent PointerEvent; // (Parm) class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.OnDragEnter struct UUserWidget_OnDragEnter_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent PointerEvent; // (Parm) class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.OnDragDetected struct UUserWidget_OnDragDetected_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm) class UDragDropOperation* Operation; // (Parm, OutParm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.OnDragCancelled struct UUserWidget_OnDragCancelled_Params { struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm) class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.OnAnimationStarted struct UUserWidget_OnAnimationStarted_Params { class UWidgetAnimation* Animation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) }; // Function UMG.UserWidget.OnAnimationFinished struct UUserWidget_OnAnimationFinished_Params { class UWidgetAnimation* Animation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) }; // Function UMG.UserWidget.OnAnalogValueChanged struct UUserWidget_OnAnalogValueChanged_Params { struct FGeometry MyGeometry; // (Parm, IsPlainOldData) struct FAnalogInputEvent InAnalogInputEvent; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.OnAddedToFocusPath struct UUserWidget_OnAddedToFocusPath_Params { struct FFocusEvent InFocusEvent; // (Parm) }; // Function UMG.UserWidget.ListenForInputAction struct UUserWidget_ListenForInputAction_Params { struct FName ActionName; // (Parm, ZeroConstructor, IsPlainOldData) TEnumAsByte EventType; // (Parm, ZeroConstructor, IsPlainOldData) bool bConsume; // (Parm, ZeroConstructor, IsPlainOldData) struct FScriptDelegate Callback; // (Parm, ZeroConstructor) }; // Function UMG.UserWidget.IsPlayingAnimation struct UUserWidget_IsPlayingAnimation_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.IsListeningForInputAction struct UUserWidget_IsListeningForInputAction_Params { struct FName ActionName; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.IsInViewport struct UUserWidget_IsInViewport_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.IsInteractable struct UUserWidget_IsInteractable_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.IsAnyAnimationPlaying struct UUserWidget_IsAnyAnimationPlaying_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.IsAnimationPlayingForward struct UUserWidget_IsAnimationPlayingForward_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.IsAnimationPlaying struct UUserWidget_IsAnimationPlaying_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.GetWidgetFromName struct UUserWidget_GetWidgetFromName_Params { struct FName Name; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData) class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.UserWidget.GetOwningPlayerPawn struct UUserWidget_GetOwningPlayerPawn_Params { class APawn* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.GetOwningPlayer struct UUserWidget_GetOwningPlayer_Params { class APlayerController* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.GetOwningLocalPlayer struct UUserWidget_GetOwningLocalPlayer_Params { class ULocalPlayer* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.GetIsVisible struct UUserWidget_GetIsVisible_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.GetAnimationCurrentTime struct UUserWidget_GetAnimationCurrentTime_Params { class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData) float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.GetAnchorsInViewport struct UUserWidget_GetAnchorsInViewport_Params { struct FAnchors ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.UserWidget.GetAlignmentInViewport struct UUserWidget_GetAlignmentInViewport_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.UserWidget.Destruct struct UUserWidget_Destruct_Params { }; // Function UMG.UserWidget.Construct struct UUserWidget_Construct_Params { }; // Function UMG.UserWidget.AddToViewport struct UUserWidget_AddToViewport_Params { int ZOrder; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UserWidget.AddToPlayerScreen struct UUserWidget_AddToPlayerScreen_Params { int ZOrder; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.PanelWidget.RemoveChildAt struct UPanelWidget_RemoveChildAt_Params { int Index; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.PanelWidget.RemoveChild struct UPanelWidget_RemoveChild_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.PanelWidget.HasChild struct UPanelWidget_HasChild_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.PanelWidget.HasAnyChildren struct UPanelWidget_HasAnyChildren_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.PanelWidget.GetChildrenCount struct UPanelWidget_GetChildrenCount_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.PanelWidget.GetChildIndex struct UPanelWidget_GetChildIndex_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.PanelWidget.GetChildAt struct UPanelWidget_GetChildAt_Params { int Index; // (Parm, ZeroConstructor, IsPlainOldData) class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.PanelWidget.ClearChildren struct UPanelWidget_ClearChildren_Params { }; // Function UMG.PanelWidget.AddChild struct UPanelWidget_AddChild_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.AsyncTaskDownloadImage.DownloadImage struct UAsyncTaskDownloadImage_DownloadImage_Params { struct FString URL; // (Parm, ZeroConstructor) class UAsyncTaskDownloadImage* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.ContentWidget.SetContent struct UContentWidget_SetContent_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.ContentWidget.GetContentSlot struct UContentWidget_GetContentSlot_Params { class UPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.ContentWidget.GetContent struct UContentWidget_GetContent_Params { class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.BackgroundBlur.SetVerticalAlignment struct UBackgroundBlur_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BackgroundBlur.SetPadding struct UBackgroundBlur_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.BackgroundBlur.SetLowQualityFallbackBrush struct UBackgroundBlur_SetLowQualityFallbackBrush_Params { struct FSlateBrush InBrush; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.BackgroundBlur.SetHorizontalAlignment struct UBackgroundBlur_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BackgroundBlur.SetBlurStrength struct UBackgroundBlur_SetBlurStrength_Params { float InStrength; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BackgroundBlur.SetBlurRadius struct UBackgroundBlur_SetBlurRadius_Params { int InBlurRadius; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BackgroundBlur.SetApplyAlphaToBlur struct UBackgroundBlur_SetApplyAlphaToBlur_Params { bool bInApplyAlphaToBlur; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BackgroundBlurSlot.SetVerticalAlignment struct UBackgroundBlurSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BackgroundBlurSlot.SetPadding struct UBackgroundBlurSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.BackgroundBlurSlot.SetHorizontalAlignment struct UBackgroundBlurSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BoolBinding.GetValue struct UBoolBinding_GetValue_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Border.SetVerticalAlignment struct UBorder_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Border.SetPadding struct UBorder_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.Border.SetHorizontalAlignment struct UBorder_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Border.SetDesiredSizeScale struct UBorder_SetDesiredSizeScale_Params { struct FVector2D InScale; // (Parm, IsPlainOldData) }; // Function UMG.Border.SetContentColorAndOpacity struct UBorder_SetContentColorAndOpacity_Params { struct FLinearColor InContentColorAndOpacity; // (Parm, IsPlainOldData) }; // Function UMG.Border.SetBrushFromTexture struct UBorder_SetBrushFromTexture_Params { class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Border.SetBrushFromMaterial struct UBorder_SetBrushFromMaterial_Params { class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Border.SetBrushFromAsset struct UBorder_SetBrushFromAsset_Params { class USlateBrushAsset* Asset; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Border.SetBrushColor struct UBorder_SetBrushColor_Params { struct FLinearColor InBrushColor; // (Parm, IsPlainOldData) }; // Function UMG.Border.SetBrush struct UBorder_SetBrush_Params { struct FSlateBrush InBrush; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.Border.GetDynamicMaterial struct UBorder_GetDynamicMaterial_Params { class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.BorderSlot.SetVerticalAlignment struct UBorderSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BorderSlot.SetPadding struct UBorderSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.BorderSlot.SetHorizontalAlignment struct UBorderSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.BrushBinding.GetValue struct UBrushBinding_GetValue_Params { struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.Button.SetTouchMethod struct UButton_SetTouchMethod_Params { TEnumAsByte InTouchMethod; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Button.SetStyle struct UButton_SetStyle_Params { struct FButtonStyle InStyle; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.Button.SetColorAndOpacity struct UButton_SetColorAndOpacity_Params { struct FLinearColor InColorAndOpacity; // (Parm, IsPlainOldData) }; // Function UMG.Button.SetClickMethod struct UButton_SetClickMethod_Params { TEnumAsByte InClickMethod; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Button.SetBackgroundColor struct UButton_SetBackgroundColor_Params { struct FLinearColor InBackgroundColor; // (Parm, IsPlainOldData) }; // Function UMG.Button.IsPressed struct UButton_IsPressed_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.ButtonSlot.SetVerticalAlignment struct UButtonSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ButtonSlot.SetPadding struct UButtonSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.ButtonSlot.SetHorizontalAlignment struct UButtonSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.CanvasPanel.AddChildToCanvas struct UCanvasPanel_AddChildToCanvas_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UCanvasPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.SetZOrder struct UCanvasPanelSlot_SetZOrder_Params { int InZOrder; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.SetSize struct UCanvasPanelSlot_SetSize_Params { struct FVector2D InSize; // (Parm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.SetPosition struct UCanvasPanelSlot_SetPosition_Params { struct FVector2D InPosition; // (Parm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.SetOffsets struct UCanvasPanelSlot_SetOffsets_Params { struct FMargin InOffset; // (Parm) }; // Function UMG.CanvasPanelSlot.SetMinimum struct UCanvasPanelSlot_SetMinimum_Params { struct FVector2D InMinimumAnchors; // (Parm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.SetMaximum struct UCanvasPanelSlot_SetMaximum_Params { struct FVector2D InMaximumAnchors; // (Parm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.SetLayout struct UCanvasPanelSlot_SetLayout_Params { struct FAnchorData InLayoutData; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.CanvasPanelSlot.SetAutoSize struct UCanvasPanelSlot_SetAutoSize_Params { bool InbAutoSize; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.SetAnchors struct UCanvasPanelSlot_SetAnchors_Params { struct FAnchors InAnchors; // (Parm) }; // Function UMG.CanvasPanelSlot.SetAlignment struct UCanvasPanelSlot_SetAlignment_Params { struct FVector2D InAlignment; // (Parm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.GetZOrder struct UCanvasPanelSlot_GetZOrder_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.GetSize struct UCanvasPanelSlot_GetSize_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.GetPosition struct UCanvasPanelSlot_GetPosition_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.GetOffsets struct UCanvasPanelSlot_GetOffsets_Params { struct FMargin ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.CanvasPanelSlot.GetLayout struct UCanvasPanelSlot_GetLayout_Params { struct FAnchorData ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.CanvasPanelSlot.GetAutoSize struct UCanvasPanelSlot_GetAutoSize_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.CanvasPanelSlot.GetAnchors struct UCanvasPanelSlot_GetAnchors_Params { struct FAnchors ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.CanvasPanelSlot.GetAlignment struct UCanvasPanelSlot_GetAlignment_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.CheckBox.SetIsChecked struct UCheckBox_SetIsChecked_Params { bool InIsChecked; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.CheckBox.SetCheckedState struct UCheckBox_SetCheckedState_Params { ECheckBoxState InCheckedState; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.CheckBox.IsPressed struct UCheckBox_IsPressed_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.CheckBox.IsChecked struct UCheckBox_IsChecked_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.CheckBox.GetCheckedState struct UCheckBox_GetCheckedState_Params { ECheckBoxState ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.CheckedStateBinding.GetValue struct UCheckedStateBinding_GetValue_Params { ECheckBoxState ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.CircularThrobber.SetRadius struct UCircularThrobber_SetRadius_Params { float InRadius; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.CircularThrobber.SetPeriod struct UCircularThrobber_SetPeriod_Params { float InPeriod; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.CircularThrobber.SetNumberOfPieces struct UCircularThrobber_SetNumberOfPieces_Params { int InNumberOfPieces; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ColorBinding.GetSlateValue struct UColorBinding_GetSlateValue_Params { struct FSlateColor ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.ColorBinding.GetLinearValue struct UColorBinding_GetLinearValue_Params { struct FLinearColor ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.ComboBoxString.SetSelectedOption struct UComboBoxString_SetSelectedOption_Params { struct FString Option; // (Parm, ZeroConstructor) }; // Function UMG.ComboBoxString.RemoveOption struct UComboBoxString_RemoveOption_Params { struct FString Option; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.ComboBoxString.RefreshOptions struct UComboBoxString_RefreshOptions_Params { }; // DelegateFunction UMG.ComboBoxString.OnSelectionChangedEvent__DelegateSignature struct UComboBoxString_OnSelectionChangedEvent__DelegateSignature_Params { struct FString SelectedItem; // (Parm, ZeroConstructor) TEnumAsByte SelectionType; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.ComboBoxString.OnOpeningEvent__DelegateSignature struct UComboBoxString_OnOpeningEvent__DelegateSignature_Params { }; // Function UMG.ComboBoxString.GetSelectedOption struct UComboBoxString_GetSelectedOption_Params { struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function UMG.ComboBoxString.GetOptionCount struct UComboBoxString_GetOptionCount_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.ComboBoxString.GetOptionAtIndex struct UComboBoxString_GetOptionAtIndex_Params { int Index; // (Parm, ZeroConstructor, IsPlainOldData) struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function UMG.ComboBoxString.FindOptionIndex struct UComboBoxString_FindOptionIndex_Params { struct FString Option; // (Parm, ZeroConstructor) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.ComboBoxString.ClearSelection struct UComboBoxString_ClearSelection_Params { }; // Function UMG.ComboBoxString.ClearOptions struct UComboBoxString_ClearOptions_Params { }; // Function UMG.ComboBoxString.AddOption struct UComboBoxString_AddOption_Params { struct FString Option; // (Parm, ZeroConstructor) }; // Function UMG.DragDropOperation.Drop struct UDragDropOperation_Drop_Params { struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.DragDropOperation.Dragged struct UDragDropOperation_Dragged_Params { struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.DragDropOperation.DragCancelled struct UDragDropOperation_DragCancelled_Params { struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.EditableText.SetText struct UEditableText_SetText_Params { struct FText InText; // (Parm) }; // Function UMG.EditableText.SetIsReadOnly struct UEditableText_SetIsReadOnly_Params { bool InbIsReadyOnly; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.EditableText.SetIsPassword struct UEditableText_SetIsPassword_Params { bool InbIsPassword; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.EditableText.SetHintText struct UEditableText_SetHintText_Params { struct FText InHintText; // (Parm) }; // DelegateFunction UMG.EditableText.OnEditableTextCommittedEvent__DelegateSignature struct UEditableText_OnEditableTextCommittedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) TEnumAsByte CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.EditableText.OnEditableTextChangedEvent__DelegateSignature struct UEditableText_OnEditableTextChangedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.EditableText.GetText struct UEditableText_GetText_Params { struct FText ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.EditableTextBox.SetText struct UEditableTextBox_SetText_Params { struct FText InText; // (Parm) }; // Function UMG.EditableTextBox.SetIsReadOnly struct UEditableTextBox_SetIsReadOnly_Params { bool bReadOnly; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.EditableTextBox.SetHintText struct UEditableTextBox_SetHintText_Params { struct FText InText; // (Parm) }; // Function UMG.EditableTextBox.SetError struct UEditableTextBox_SetError_Params { struct FText InError; // (Parm) }; // DelegateFunction UMG.EditableTextBox.OnEditableTextBoxCommittedEvent__DelegateSignature struct UEditableTextBox_OnEditableTextBoxCommittedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) TEnumAsByte CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.EditableTextBox.OnEditableTextBoxChangedEvent__DelegateSignature struct UEditableTextBox_OnEditableTextBoxChangedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.EditableTextBox.HasError struct UEditableTextBox_HasError_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.EditableTextBox.GetText struct UEditableTextBox_GetText_Params { struct FText ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.EditableTextBox.ClearError struct UEditableTextBox_ClearError_Params { }; // Function UMG.ExpandableArea.SetIsExpanded_Animated struct UExpandableArea_SetIsExpanded_Animated_Params { bool IsExpanded; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ExpandableArea.SetIsExpanded struct UExpandableArea_SetIsExpanded_Params { bool IsExpanded; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ExpandableArea.GetIsExpanded struct UExpandableArea_GetIsExpanded_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.FloatBinding.GetValue struct UFloatBinding_GetValue_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.GridPanel.SortSlotsByLayerParam struct UGridPanel_SortSlotsByLayerParam_Params { }; // Function UMG.GridPanel.AddChildToGrid struct UGridPanel_AddChildToGrid_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.GridSlot.SetVerticalAlignment struct UGridSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.GridSlot.SetRowSpan struct UGridSlot_SetRowSpan_Params { int InRowSpan; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.GridSlot.SetRow struct UGridSlot_SetRow_Params { int InRow; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.GridSlot.SetPadding struct UGridSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.GridSlot.SetLayer struct UGridSlot_SetLayer_Params { int InLayer; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.GridSlot.SetHorizontalAlignment struct UGridSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.GridSlot.SetColumnSpan struct UGridSlot_SetColumnSpan_Params { int InColumnSpan; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.GridSlot.SetColumn struct UGridSlot_SetColumn_Params { int InColumn; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.HorizontalBox.AddChildToHorizontalBox struct UHorizontalBox_AddChildToHorizontalBox_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UHorizontalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.HorizontalBoxSlot.SetVerticalAlignment struct UHorizontalBoxSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.HorizontalBoxSlot.SetSize struct UHorizontalBoxSlot_SetSize_Params { struct FSlateChildSize InSize; // (Parm) }; // Function UMG.HorizontalBoxSlot.SetPadding struct UHorizontalBoxSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.HorizontalBoxSlot.SetHorizontalAlignment struct UHorizontalBoxSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Image.SetOpacity struct UImage_SetOpacity_Params { float InOpacity; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Image.SetColorAndOpacity struct UImage_SetColorAndOpacity_Params { struct FLinearColor InColorAndOpacity; // (Parm, IsPlainOldData) }; // Function UMG.Image.SetBrushFromTextureDynamic struct UImage_SetBrushFromTextureDynamic_Params { class UTexture2DDynamic* Texture; // (Parm, ZeroConstructor, IsPlainOldData) bool bMatchSize; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Image.SetBrushFromTexture struct UImage_SetBrushFromTexture_Params { class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData) bool bMatchSize; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Image.SetBrushFromMaterial struct UImage_SetBrushFromMaterial_Params { class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Image.SetBrushFromAsset struct UImage_SetBrushFromAsset_Params { class USlateBrushAsset* Asset; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Image.SetBrush struct UImage_SetBrush_Params { struct FSlateBrush InBrush; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.Image.GetDynamicMaterial struct UImage_GetDynamicMaterial_Params { class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.InputKeySelector.SetTextBlockVisibility struct UInputKeySelector_SetTextBlockVisibility_Params { ESlateVisibility InVisibility; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.InputKeySelector.SetSelectedKey struct UInputKeySelector_SetSelectedKey_Params { struct FInputChord InSelectedKey; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.InputKeySelector.SetNoKeySpecifiedText struct UInputKeySelector_SetNoKeySpecifiedText_Params { struct FText InNoKeySpecifiedText; // (Parm) }; // Function UMG.InputKeySelector.SetKeySelectionText struct UInputKeySelector_SetKeySelectionText_Params { struct FText InKeySelectionText; // (Parm) }; // Function UMG.InputKeySelector.SetAllowModifierKeys struct UInputKeySelector_SetAllowModifierKeys_Params { bool bInAllowModifierKeys; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.InputKeySelector.SetAllowGamepadKeys struct UInputKeySelector_SetAllowGamepadKeys_Params { bool bInAllowGamepadKeys; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.InputKeySelector.OnKeySelected__DelegateSignature struct UInputKeySelector_OnKeySelected__DelegateSignature_Params { struct FInputChord SelectedKey; // (Parm) }; // DelegateFunction UMG.InputKeySelector.OnIsSelectingKeyChanged__DelegateSignature struct UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Params { }; // Function UMG.InputKeySelector.GetIsSelectingKey struct UInputKeySelector_GetIsSelectingKey_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Int32Binding.GetValue struct UInt32Binding_GetValue_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.InvalidationBox.SetCanCache struct UInvalidationBox_SetCanCache_Params { bool CanCache; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.InvalidationBox.InvalidateCache struct UInvalidationBox_InvalidateCache_Params { }; // Function UMG.InvalidationBox.GetCanCache struct UInvalidationBox_GetCanCache_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.MenuAnchor.ToggleOpen struct UMenuAnchor_ToggleOpen_Params { bool bFocusOnOpen; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.MenuAnchor.ShouldOpenDueToClick struct UMenuAnchor_ShouldOpenDueToClick_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.MenuAnchor.Open struct UMenuAnchor_Open_Params { bool bFocusMenu; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.MenuAnchor.IsOpen struct UMenuAnchor_IsOpen_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.MenuAnchor.HasOpenSubMenus struct UMenuAnchor_HasOpenSubMenus_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.MenuAnchor.GetMenuPosition struct UMenuAnchor_GetMenuPosition_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.MenuAnchor.Close struct UMenuAnchor_Close_Params { }; // Function UMG.MouseCursorBinding.GetValue struct UMouseCursorBinding_GetValue_Params { TEnumAsByte ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.MultiLineEditableText.SetText struct UMultiLineEditableText_SetText_Params { struct FText InText; // (Parm) }; // Function UMG.MultiLineEditableText.SetIsReadOnly struct UMultiLineEditableText_SetIsReadOnly_Params { bool bReadOnly; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.MultiLineEditableText.OnMultiLineEditableTextCommittedEvent__DelegateSignature struct UMultiLineEditableText_OnMultiLineEditableTextCommittedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) TEnumAsByte CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.MultiLineEditableText.OnMultiLineEditableTextChangedEvent__DelegateSignature struct UMultiLineEditableText_OnMultiLineEditableTextChangedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.MultiLineEditableText.GetText struct UMultiLineEditableText_GetText_Params { struct FText ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.MultiLineEditableTextBox.SetText struct UMultiLineEditableTextBox_SetText_Params { struct FText InText; // (Parm) }; // Function UMG.MultiLineEditableTextBox.SetIsReadOnly struct UMultiLineEditableTextBox_SetIsReadOnly_Params { bool bReadOnly; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.MultiLineEditableTextBox.SetError struct UMultiLineEditableTextBox_SetError_Params { struct FText InError; // (Parm) }; // DelegateFunction UMG.MultiLineEditableTextBox.OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature struct UMultiLineEditableTextBox_OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) TEnumAsByte CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.MultiLineEditableTextBox.OnMultiLineEditableTextBoxChangedEvent__DelegateSignature struct UMultiLineEditableTextBox_OnMultiLineEditableTextBoxChangedEvent__DelegateSignature_Params { struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function UMG.MultiLineEditableTextBox.GetText struct UMultiLineEditableTextBox_GetText_Params { struct FText ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.Overlay.AddChildToOverlay struct UOverlay_AddChildToOverlay_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UOverlaySlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.OverlaySlot.SetVerticalAlignment struct UOverlaySlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.OverlaySlot.SetPadding struct UOverlaySlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.OverlaySlot.SetHorizontalAlignment struct UOverlaySlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ProgressBar.SetPercent struct UProgressBar_SetPercent_Params { float InPercent; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ProgressBar.SetIsMarquee struct UProgressBar_SetIsMarquee_Params { bool InbIsMarquee; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ProgressBar.SetFillColorAndOpacity struct UProgressBar_SetFillColorAndOpacity_Params { struct FLinearColor InColor; // (Parm, IsPlainOldData) }; // Function UMG.RetainerBox.SetTextureParameter struct URetainerBox_SetTextureParameter_Params { struct FName TextureParameter; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.RetainerBox.SetEffectMaterial struct URetainerBox_SetEffectMaterial_Params { class UMaterialInterface* EffectMaterial; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.RetainerBox.RequestRender struct URetainerBox_RequestRender_Params { }; // Function UMG.RetainerBox.GetEffectMaterial struct URetainerBox_GetEffectMaterial_Params { class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SafeZone.SetSidesToPad struct USafeZone_SetSidesToPad_Params { bool InPadLeft; // (Parm, ZeroConstructor, IsPlainOldData) bool InPadRight; // (Parm, ZeroConstructor, IsPlainOldData) bool InPadTop; // (Parm, ZeroConstructor, IsPlainOldData) bool InPadBottom; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScaleBox.SetUserSpecifiedScale struct UScaleBox_SetUserSpecifiedScale_Params { float InUserSpecifiedScale; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScaleBox.SetStretchDirection struct UScaleBox_SetStretchDirection_Params { TEnumAsByte InStretchDirection; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScaleBox.SetStretch struct UScaleBox_SetStretch_Params { TEnumAsByte InStretch; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScaleBox.SetIgnoreInheritedScale struct UScaleBox_SetIgnoreInheritedScale_Params { bool bInIgnoreInheritedScale; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScaleBoxSlot.SetVerticalAlignment struct UScaleBoxSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScaleBoxSlot.SetPadding struct UScaleBoxSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.ScaleBoxSlot.SetHorizontalAlignment struct UScaleBoxSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBar.SetState struct UScrollBar_SetState_Params { float InOffsetFraction; // (Parm, ZeroConstructor, IsPlainOldData) float InThumbSizeFraction; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBox.SetScrollOffset struct UScrollBox_SetScrollOffset_Params { float NewScrollOffset; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBox.SetScrollBarVisibility struct UScrollBox_SetScrollBarVisibility_Params { ESlateVisibility NewScrollBarVisibility; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBox.SetScrollbarThickness struct UScrollBox_SetScrollbarThickness_Params { struct FVector2D NewScrollbarThickness; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) }; // Function UMG.ScrollBox.SetOrientation struct UScrollBox_SetOrientation_Params { TEnumAsByte NewOrientation; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBox.SetAlwaysShowScrollbar struct UScrollBox_SetAlwaysShowScrollbar_Params { bool NewAlwaysShowScrollbar; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBox.SetAllowOverscroll struct UScrollBox_SetAllowOverscroll_Params { bool NewAllowOverscroll; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBox.ScrollWidgetIntoView struct UScrollBox_ScrollWidgetIntoView_Params { class UWidget* WidgetToFind; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool AnimateScroll; // (Parm, ZeroConstructor, IsPlainOldData) EDescendantScrollDestination ScrollDestination; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.ScrollBox.ScrollToStart struct UScrollBox_ScrollToStart_Params { }; // Function UMG.ScrollBox.ScrollToEnd struct UScrollBox_ScrollToEnd_Params { }; // Function UMG.ScrollBox.GetScrollOffset struct UScrollBox_GetScrollOffset_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.ScrollBoxSlot.SetPadding struct UScrollBoxSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.ScrollBoxSlot.SetHorizontalAlignment struct UScrollBoxSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.SetWidthOverride struct USizeBox_SetWidthOverride_Params { float InWidthOverride; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.SetMinDesiredWidth struct USizeBox_SetMinDesiredWidth_Params { float InMinDesiredWidth; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.SetMinDesiredHeight struct USizeBox_SetMinDesiredHeight_Params { float InMinDesiredHeight; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.SetMaxDesiredWidth struct USizeBox_SetMaxDesiredWidth_Params { float InMaxDesiredWidth; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.SetMaxDesiredHeight struct USizeBox_SetMaxDesiredHeight_Params { float InMaxDesiredHeight; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.SetMaxAspectRatio struct USizeBox_SetMaxAspectRatio_Params { float InMaxAspectRatio; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.SetHeightOverride struct USizeBox_SetHeightOverride_Params { float InHeightOverride; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBox.ClearWidthOverride struct USizeBox_ClearWidthOverride_Params { }; // Function UMG.SizeBox.ClearMinDesiredWidth struct USizeBox_ClearMinDesiredWidth_Params { }; // Function UMG.SizeBox.ClearMinDesiredHeight struct USizeBox_ClearMinDesiredHeight_Params { }; // Function UMG.SizeBox.ClearMaxDesiredWidth struct USizeBox_ClearMaxDesiredWidth_Params { }; // Function UMG.SizeBox.ClearMaxDesiredHeight struct USizeBox_ClearMaxDesiredHeight_Params { }; // Function UMG.SizeBox.ClearMaxAspectRatio struct USizeBox_ClearMaxAspectRatio_Params { }; // Function UMG.SizeBox.ClearHeightOverride struct USizeBox_ClearHeightOverride_Params { }; // Function UMG.SizeBoxSlot.SetVerticalAlignment struct USizeBoxSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SizeBoxSlot.SetPadding struct USizeBoxSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.SizeBoxSlot.SetHorizontalAlignment struct USizeBoxSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.ScreenToWidgetLocal struct USlateBlueprintLibrary_ScreenToWidgetLocal_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D ScreenPosition; // (Parm, IsPlainOldData) struct FVector2D LocalCoordinate; // (Parm, OutParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.ScreenToWidgetAbsolute struct USlateBlueprintLibrary_ScreenToWidgetAbsolute_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector2D ScreenPosition; // (Parm, IsPlainOldData) struct FVector2D AbsoluteCoordinate; // (Parm, OutParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.ScreenToViewport struct USlateBlueprintLibrary_ScreenToViewport_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector2D ScreenPosition; // (Parm, IsPlainOldData) struct FVector2D ViewportPosition; // (Parm, OutParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.LocalToViewport struct USlateBlueprintLibrary_LocalToViewport_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D LocalCoordinate; // (Parm, IsPlainOldData) struct FVector2D PixelPosition; // (Parm, OutParm, IsPlainOldData) struct FVector2D ViewportPosition; // (Parm, OutParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.LocalToAbsolute struct USlateBlueprintLibrary_LocalToAbsolute_Params { struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D LocalCoordinate; // (Parm, IsPlainOldData) struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.IsUnderLocation struct USlateBlueprintLibrary_IsUnderLocation_Params { struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D AbsoluteCoordinate; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.GetLocalSize struct USlateBlueprintLibrary_GetLocalSize_Params { struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.GetAbsoluteSize struct USlateBlueprintLibrary_GetAbsoluteSize_Params { struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.GetAbsolutePosition struct USlateBlueprintLibrary_GetAbsolutePosition_Params { struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.EqualEqual_SlateBrush struct USlateBlueprintLibrary_EqualEqual_SlateBrush_Params { struct FSlateBrush A; // (ConstParm, Parm, OutParm, ReferenceParm) struct FSlateBrush B; // (ConstParm, Parm, OutParm, ReferenceParm) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.AbsoluteToViewport struct USlateBlueprintLibrary_AbsoluteToViewport_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector2D AbsoluteDesktopCoordinate; // (Parm, IsPlainOldData) struct FVector2D PixelPosition; // (Parm, OutParm, IsPlainOldData) struct FVector2D ViewportPosition; // (Parm, OutParm, IsPlainOldData) }; // Function UMG.SlateBlueprintLibrary.AbsoluteToLocal struct USlateBlueprintLibrary_AbsoluteToLocal_Params { struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) struct FVector2D AbsoluteCoordinate; // (Parm, IsPlainOldData) struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.Slider.SetValue struct USlider_SetValue_Params { float InValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Slider.SetStepSize struct USlider_SetStepSize_Params { float InValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Slider.SetSliderHandleColor struct USlider_SetSliderHandleColor_Params { struct FLinearColor InValue; // (Parm, IsPlainOldData) }; // Function UMG.Slider.SetSliderBarColor struct USlider_SetSliderBarColor_Params { struct FLinearColor InValue; // (Parm, IsPlainOldData) }; // Function UMG.Slider.SetLocked struct USlider_SetLocked_Params { bool InValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Slider.SetIndentHandle struct USlider_SetIndentHandle_Params { bool InValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Slider.GetValue struct USlider_GetValue_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Spacer.SetSize struct USpacer_SetSize_Params { struct FVector2D InSize; // (Parm, IsPlainOldData) }; // Function UMG.SpinBox.SetValue struct USpinBox_SetValue_Params { float NewValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SpinBox.SetMinValue struct USpinBox_SetMinValue_Params { float NewValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SpinBox.SetMinSliderValue struct USpinBox_SetMinSliderValue_Params { float NewValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SpinBox.SetMaxValue struct USpinBox_SetMaxValue_Params { float NewValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SpinBox.SetMaxSliderValue struct USpinBox_SetMaxSliderValue_Params { float NewValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.SpinBox.SetForegroundColor struct USpinBox_SetForegroundColor_Params { struct FSlateColor InForegroundColor; // (Parm) }; // DelegateFunction UMG.SpinBox.OnSpinBoxValueCommittedEvent__DelegateSignature struct USpinBox_OnSpinBoxValueCommittedEvent__DelegateSignature_Params { float InValue; // (Parm, ZeroConstructor, IsPlainOldData) TEnumAsByte CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.SpinBox.OnSpinBoxValueChangedEvent__DelegateSignature struct USpinBox_OnSpinBoxValueChangedEvent__DelegateSignature_Params { float InValue; // (Parm, ZeroConstructor, IsPlainOldData) }; // DelegateFunction UMG.SpinBox.OnSpinBoxBeginSliderMovement__DelegateSignature struct USpinBox_OnSpinBoxBeginSliderMovement__DelegateSignature_Params { }; // Function UMG.SpinBox.GetValue struct USpinBox_GetValue_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SpinBox.GetMinValue struct USpinBox_GetMinValue_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SpinBox.GetMinSliderValue struct USpinBox_GetMinSliderValue_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SpinBox.GetMaxValue struct USpinBox_GetMaxValue_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SpinBox.GetMaxSliderValue struct USpinBox_GetMaxSliderValue_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.SpinBox.ClearMinValue struct USpinBox_ClearMinValue_Params { }; // Function UMG.SpinBox.ClearMinSliderValue struct USpinBox_ClearMinSliderValue_Params { }; // Function UMG.SpinBox.ClearMaxValue struct USpinBox_ClearMaxValue_Params { }; // Function UMG.SpinBox.ClearMaxSliderValue struct USpinBox_ClearMaxSliderValue_Params { }; // Function UMG.TextBinding.GetTextValue struct UTextBinding_GetTextValue_Params { struct FText ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.TextBinding.GetStringValue struct UTextBinding_GetStringValue_Params { struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function UMG.TextBlock.SetVerticalJustification struct UTextBlock_SetVerticalJustification_Params { TEnumAsByte InJustification; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.TextBlock.SetText struct UTextBlock_SetText_Params { struct FText InText; // (Parm) }; // Function UMG.TextBlock.SetShadowOffset struct UTextBlock_SetShadowOffset_Params { struct FVector2D InShadowOffset; // (Parm, IsPlainOldData) }; // Function UMG.TextBlock.SetShadowColorAndOpacity struct UTextBlock_SetShadowColorAndOpacity_Params { struct FLinearColor InShadowColorAndOpacity; // (Parm, IsPlainOldData) }; // Function UMG.TextBlock.SetOpacity struct UTextBlock_SetOpacity_Params { float InOpacity; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.TextBlock.SetMinDesiredWidth struct UTextBlock_SetMinDesiredWidth_Params { float InMinDesiredWidth; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.TextBlock.SetJustification struct UTextBlock_SetJustification_Params { TEnumAsByte InJustification; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.TextBlock.SetFont struct UTextBlock_SetFont_Params { struct FSlateFontInfo InFontInfo; // (Parm) }; // Function UMG.TextBlock.SetColorAndOpacity struct UTextBlock_SetColorAndOpacity_Params { struct FSlateColor InColorAndOpacity; // (Parm) }; // Function UMG.TextBlock.GetText struct UTextBlock_GetText_Params { struct FText ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.Throbber.SetNumberOfPieces struct UThrobber_SetNumberOfPieces_Params { int InNumberOfPieces; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Throbber.SetAnimateVertically struct UThrobber_SetAnimateVertically_Params { bool bInAnimateVertically; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Throbber.SetAnimateOpacity struct UThrobber_SetAnimateOpacity_Params { bool bInAnimateOpacity; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Throbber.SetAnimateHorizontally struct UThrobber_SetAnimateHorizontally_Params { bool bInAnimateHorizontally; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.TileView.SetItemWidth struct UTileView_SetItemWidth_Params { float Width; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.TileView.SetItemHeight struct UTileView_SetItemHeight_Params { float Height; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.TileView.RequestListRefresh struct UTileView_RequestListRefresh_Params { }; // Function UMG.UniformGridPanel.SetSlotPadding struct UUniformGridPanel_SetSlotPadding_Params { struct FMargin InSlotPadding; // (Parm) }; // Function UMG.UniformGridPanel.SetMinDesiredSlotWidth struct UUniformGridPanel_SetMinDesiredSlotWidth_Params { float InMinDesiredSlotWidth; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UniformGridPanel.SetMinDesiredSlotHeight struct UUniformGridPanel_SetMinDesiredSlotHeight_Params { float InMinDesiredSlotHeight; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UniformGridPanel.AddChildToUniformGrid struct UUniformGridPanel_AddChildToUniformGrid_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UUniformGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.UniformGridSlot.SetVerticalAlignment struct UUniformGridSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UniformGridSlot.SetRow struct UUniformGridSlot_SetRow_Params { int InRow; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UniformGridSlot.SetHorizontalAlignment struct UUniformGridSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.UniformGridSlot.SetColumn struct UUniformGridSlot_SetColumn_Params { int InColumn; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.VerticalBox.AddChildToVerticalBox struct UVerticalBox_AddChildToVerticalBox_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UVerticalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.VerticalBoxSlot.SetVerticalAlignment struct UVerticalBoxSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.VerticalBoxSlot.SetSize struct UVerticalBoxSlot_SetSize_Params { struct FSlateChildSize InSize; // (Parm) }; // Function UMG.VerticalBoxSlot.SetPadding struct UVerticalBoxSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.VerticalBoxSlot.SetHorizontalAlignment struct UVerticalBoxSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.Viewport.Spawn struct UViewport_Spawn_Params { class UClass* ActorClass; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Viewport.SetViewRotation struct UViewport_SetViewRotation_Params { struct FRotator Rotation; // (Parm, IsPlainOldData) }; // Function UMG.Viewport.SetViewLocation struct UViewport_SetViewLocation_Params { struct FVector Location; // (Parm, IsPlainOldData) }; // Function UMG.Viewport.GetViewRotation struct UViewport_GetViewRotation_Params { struct FRotator ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.Viewport.GetViewportWorld struct UViewport_GetViewportWorld_Params { class UWorld* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.Viewport.GetViewLocation struct UViewport_GetViewLocation_Params { struct FVector ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.VisibilityBinding.GetValue struct UVisibilityBinding_GetValue_Params { ESlateVisibility ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WeakRefImage.UnloadTextureResource struct UWeakRefImage_UnloadTextureResource_Params { }; // Function UMG.WeakRefImage.LoadTextureResource struct UWeakRefImage_LoadTextureResource_Params { bool bAsync; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetAnimation.GetStartTime struct UWidgetAnimation_GetStartTime_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetAnimation.GetEndTime struct UWidgetAnimation_GetEndTime_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBinding.GetValue struct UWidgetBinding_GetValue_Params { class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.UnlockMouse struct UWidgetBlueprintLibrary_UnlockMouse_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.Unhandled struct UWidgetBlueprintLibrary_Unhandled_Params { struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.SetUserFocus struct UWidgetBlueprintLibrary_SetUserFocus_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) class UWidget* FocusWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool bInAllUsers; // (Parm, ZeroConstructor, IsPlainOldData) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.SetMousePosition struct UWidgetBlueprintLibrary_SetMousePosition_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) struct FVector2D NewMousePosition; // (Parm, IsPlainOldData) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnlyEx struct UWidgetBlueprintLibrary_SetInputMode_UIOnlyEx_Params { class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData) class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) EMouseLockMode InMouseLockMode; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnly struct UWidgetBlueprintLibrary_SetInputMode_UIOnly_Params { class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData) class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool bLockMouseToViewport; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.SetInputMode_GameOnly struct UWidgetBlueprintLibrary_SetInputMode_GameOnly_Params { class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUIEx struct UWidgetBlueprintLibrary_SetInputMode_GameAndUIEx_Params { class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData) class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) EMouseLockMode InMouseLockMode; // (Parm, ZeroConstructor, IsPlainOldData) bool bHideCursorDuringCapture; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUI struct UWidgetBlueprintLibrary_SetInputMode_GameAndUI_Params { class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData) class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool bLockMouseToViewport; // (Parm, ZeroConstructor, IsPlainOldData) bool bHideCursorDuringCapture; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.SetHardwareCursor struct UWidgetBlueprintLibrary_SetHardwareCursor_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) TEnumAsByte CursorShape; // (Parm, ZeroConstructor, IsPlainOldData) struct FName CursorName; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector2D HotSpot; // (Parm, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.SetFocusToGameViewport struct UWidgetBlueprintLibrary_SetFocusToGameViewport_Params { }; // Function UMG.WidgetBlueprintLibrary.SetBrushResourceToTexture struct UWidgetBlueprintLibrary_SetBrushResourceToTexture_Params { struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm) class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.SetBrushResourceToMaterial struct UWidgetBlueprintLibrary_SetBrushResourceToMaterial_Params { struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm) class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.ReleaseMouseCapture struct UWidgetBlueprintLibrary_ReleaseMouseCapture_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.ReleaseJoystickCapture struct UWidgetBlueprintLibrary_ReleaseJoystickCapture_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) bool bInAllJoysticks; // (Parm, ZeroConstructor, IsPlainOldData) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.NoResourceBrush struct UWidgetBlueprintLibrary_NoResourceBrush_Params { struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.MakeBrushFromTexture struct UWidgetBlueprintLibrary_MakeBrushFromTexture_Params { class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData) int Width; // (Parm, ZeroConstructor, IsPlainOldData) int Height; // (Parm, ZeroConstructor, IsPlainOldData) struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.MakeBrushFromMaterial struct UWidgetBlueprintLibrary_MakeBrushFromMaterial_Params { class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData) int Width; // (Parm, ZeroConstructor, IsPlainOldData) int Height; // (Parm, ZeroConstructor, IsPlainOldData) struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.MakeBrushFromAsset struct UWidgetBlueprintLibrary_MakeBrushFromAsset_Params { class USlateBrushAsset* BrushAsset; // (Parm, ZeroConstructor, IsPlainOldData) struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.LockMouse struct UWidgetBlueprintLibrary_LockMouse_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) class UWidget* CapturingWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.IsDragDropping struct UWidgetBlueprintLibrary_IsDragDropping_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.Handled struct UWidgetBlueprintLibrary_Handled_Params { struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.GetSafeZonePadding struct UWidgetBlueprintLibrary_GetSafeZonePadding_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector2D SafePadding; // (Parm, OutParm, IsPlainOldData) struct FVector2D SafePaddingScale; // (Parm, OutParm, IsPlainOldData) struct FVector2D SpillOverPadding; // (Parm, OutParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.GetKeyEventFromAnalogInputEvent struct UWidgetBlueprintLibrary_GetKeyEventFromAnalogInputEvent_Params { struct FAnalogInputEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm) struct FKeyEvent ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.GetInputEventFromPointerEvent struct UWidgetBlueprintLibrary_GetInputEventFromPointerEvent_Params { struct FPointerEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm) struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.GetInputEventFromNavigationEvent struct UWidgetBlueprintLibrary_GetInputEventFromNavigationEvent_Params { struct FNavigationEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm) struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.GetInputEventFromKeyEvent struct UWidgetBlueprintLibrary_GetInputEventFromKeyEvent_Params { struct FKeyEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm) struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.GetInputEventFromCharacterEvent struct UWidgetBlueprintLibrary_GetInputEventFromCharacterEvent_Params { struct FCharacterEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm) struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.GetDynamicMaterial struct UWidgetBlueprintLibrary_GetDynamicMaterial_Params { struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm) class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.GetDragDroppingContent struct UWidgetBlueprintLibrary_GetDragDroppingContent_Params { class UDragDropOperation* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsTexture2D struct UWidgetBlueprintLibrary_GetBrushResourceAsTexture2D_Params { struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm) class UTexture2D* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsMaterial struct UWidgetBlueprintLibrary_GetBrushResourceAsMaterial_Params { struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm) class UMaterialInterface* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.GetBrushResource struct UWidgetBlueprintLibrary_GetBrushResource_Params { struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm) class UObject* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.GetAllWidgetsWithInterface struct UWidgetBlueprintLibrary_GetAllWidgetsWithInterface_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) class UClass* Interface; // (Parm, ZeroConstructor, IsPlainOldData) TArray FoundWidgets; // (Parm, OutParm, ZeroConstructor) bool TopLevelOnly; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.GetAllWidgetsOfClass struct UWidgetBlueprintLibrary_GetAllWidgetsOfClass_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) TArray FoundWidgets; // (Parm, OutParm, ZeroConstructor) class UClass* WidgetClass; // (Parm, ZeroConstructor, IsPlainOldData) bool TopLevelOnly; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.EndDragDrop struct UWidgetBlueprintLibrary_EndDragDrop_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.DrawTextFormatted struct UWidgetBlueprintLibrary_DrawTextFormatted_Params { struct FPaintContext Context; // (Parm, OutParm, ReferenceParm) struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm) struct FVector2D Position; // (Parm, IsPlainOldData) class UFont* Font; // (Parm, ZeroConstructor, IsPlainOldData) int FontSize; // (Parm, ZeroConstructor, IsPlainOldData) struct FName FontTypeFace; // (Parm, ZeroConstructor, IsPlainOldData) struct FLinearColor Tint; // (Parm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.DrawText struct UWidgetBlueprintLibrary_DrawText_Params { struct FPaintContext Context; // (Parm, OutParm, ReferenceParm) struct FString inString; // (Parm, ZeroConstructor) struct FVector2D Position; // (Parm, IsPlainOldData) struct FLinearColor Tint; // (Parm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.DrawLines struct UWidgetBlueprintLibrary_DrawLines_Params { struct FPaintContext Context; // (Parm, OutParm, ReferenceParm) TArray Points; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm) struct FLinearColor Tint; // (Parm, IsPlainOldData) bool bAntiAlias; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.DrawLine struct UWidgetBlueprintLibrary_DrawLine_Params { struct FPaintContext Context; // (Parm, OutParm, ReferenceParm) struct FVector2D PositionA; // (Parm, IsPlainOldData) struct FVector2D PositionB; // (Parm, IsPlainOldData) struct FLinearColor Tint; // (Parm, IsPlainOldData) bool bAntiAlias; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.DrawBox struct UWidgetBlueprintLibrary_DrawBox_Params { struct FPaintContext Context; // (Parm, OutParm, ReferenceParm) struct FVector2D Position; // (Parm, IsPlainOldData) struct FVector2D Size; // (Parm, IsPlainOldData) class USlateBrushAsset* Brush; // (Parm, ZeroConstructor, IsPlainOldData) struct FLinearColor Tint; // (Parm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.DismissAllMenus struct UWidgetBlueprintLibrary_DismissAllMenus_Params { }; // Function UMG.WidgetBlueprintLibrary.DetectDragIfPressed struct UWidgetBlueprintLibrary_DetectDragIfPressed_Params { struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm) class UWidget* WidgetDetectingDrag; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) struct FKey DragKey; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.DetectDrag struct UWidgetBlueprintLibrary_DetectDrag_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) class UWidget* WidgetDetectingDrag; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) struct FKey DragKey; // (Parm) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.CreateDragDropOperation struct UWidgetBlueprintLibrary_CreateDragDropOperation_Params { class UClass* OperationClass; // (Parm, ZeroConstructor, IsPlainOldData) class UDragDropOperation* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.Create struct UWidgetBlueprintLibrary_Create_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) class UClass* WidgetType; // (Parm, ZeroConstructor, IsPlainOldData) class APlayerController* OwningPlayer; // (Parm, ZeroConstructor, IsPlainOldData) class UUserWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetBlueprintLibrary.ClearUserFocus struct UWidgetBlueprintLibrary_ClearUserFocus_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) bool bInAllUsers; // (Parm, ZeroConstructor, IsPlainOldData) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.CaptureMouse struct UWidgetBlueprintLibrary_CaptureMouse_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) class UWidget* CapturingWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.CaptureJoystick struct UWidgetBlueprintLibrary_CaptureJoystick_Params { struct FEventReply Reply; // (Parm, OutParm, ReferenceParm) class UWidget* CapturingWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) bool bInAllJoysticks; // (Parm, ZeroConstructor, IsPlainOldData) struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function UMG.WidgetBlueprintLibrary.CancelDragDrop struct UWidgetBlueprintLibrary_CancelDragDrop_Params { }; // Function UMG.WidgetComponent.SetWidget struct UWidgetComponent_SetWidget_Params { class UUserWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetComponent.SetTintColorAndOpacity struct UWidgetComponent_SetTintColorAndOpacity_Params { struct FLinearColor NewTintColorAndOpacity; // (ConstParm, Parm, IsPlainOldData) }; // Function UMG.WidgetComponent.SetOwnerPlayer struct UWidgetComponent_SetOwnerPlayer_Params { class ULocalPlayer* LocalPlayer; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetComponent.SetDrawSize struct UWidgetComponent_SetDrawSize_Params { struct FVector2D Size; // (Parm, IsPlainOldData) }; // Function UMG.WidgetComponent.SetBackgroundColor struct UWidgetComponent_SetBackgroundColor_Params { struct FLinearColor NewBackgroundColor; // (ConstParm, Parm, IsPlainOldData) }; // Function UMG.WidgetComponent.RequestRedraw struct UWidgetComponent_RequestRedraw_Params { }; // Function UMG.WidgetComponent.GetUserWidgetObject struct UWidgetComponent_GetUserWidgetObject_Params { class UUserWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetComponent.GetRenderTarget struct UWidgetComponent_GetRenderTarget_Params { class UTextureRenderTarget2D* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetComponent.GetOwnerPlayer struct UWidgetComponent_GetOwnerPlayer_Params { class ULocalPlayer* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetComponent.GetMaterialInstance struct UWidgetComponent_GetMaterialInstance_Params { class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetComponent.GetDrawSize struct UWidgetComponent_GetDrawSize_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.SetCustomHitResult struct UWidgetInteractionComponent_SetCustomHitResult_Params { struct FHitResult HitResult; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.SendKeyChar struct UWidgetInteractionComponent_SendKeyChar_Params { struct FString Characters; // (Parm, ZeroConstructor) bool bRepeat; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.ScrollWheel struct UWidgetInteractionComponent_ScrollWheel_Params { float ScrollDelta; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.ReleasePointerKey struct UWidgetInteractionComponent_ReleasePointerKey_Params { struct FKey Key; // (Parm) }; // Function UMG.WidgetInteractionComponent.ReleaseKey struct UWidgetInteractionComponent_ReleaseKey_Params { struct FKey Key; // (Parm) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.PressPointerKey struct UWidgetInteractionComponent_PressPointerKey_Params { struct FKey Key; // (Parm) }; // Function UMG.WidgetInteractionComponent.PressKey struct UWidgetInteractionComponent_PressKey_Params { struct FKey Key; // (Parm) bool bRepeat; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.PressAndReleaseKey struct UWidgetInteractionComponent_PressAndReleaseKey_Params { struct FKey Key; // (Parm) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.IsOverInteractableWidget struct UWidgetInteractionComponent_IsOverInteractableWidget_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.IsOverHitTestVisibleWidget struct UWidgetInteractionComponent_IsOverHitTestVisibleWidget_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.IsOverFocusableWidget struct UWidgetInteractionComponent_IsOverFocusableWidget_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.GetLastHitResult struct UWidgetInteractionComponent_GetLastHitResult_Params { struct FHitResult ReturnValue; // (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.GetHoveredWidgetComponent struct UWidgetInteractionComponent_GetHoveredWidgetComponent_Params { class UWidgetComponent* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetInteractionComponent.Get2DHitLocation struct UWidgetInteractionComponent_Get2DHitLocation_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.SlotAsVerticalBoxSlot struct UWidgetLayoutLibrary_SlotAsVerticalBoxSlot_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UVerticalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.SlotAsUniformGridSlot struct UWidgetLayoutLibrary_SlotAsUniformGridSlot_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UUniformGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.SlotAsOverlaySlot struct UWidgetLayoutLibrary_SlotAsOverlaySlot_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UOverlaySlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.SlotAsHorizontalBoxSlot struct UWidgetLayoutLibrary_SlotAsHorizontalBoxSlot_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UHorizontalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.SlotAsGridSlot struct UWidgetLayoutLibrary_SlotAsGridSlot_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.SlotAsCanvasSlot struct UWidgetLayoutLibrary_SlotAsCanvasSlot_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UCanvasPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.SlotAsBorderSlot struct UWidgetLayoutLibrary_SlotAsBorderSlot_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UBorderSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.RemoveAllWidgets struct UWidgetLayoutLibrary_RemoveAllWidgets_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition struct UWidgetLayoutLibrary_ProjectWorldLocationToWidgetPosition_Params { class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector WorldLocation; // (Parm, IsPlainOldData) struct FVector2D ScreenPosition; // (Parm, OutParm, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.GetViewportWidgetGeometry struct UWidgetLayoutLibrary_GetViewportWidgetGeometry_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FGeometry ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.GetViewportSize struct UWidgetLayoutLibrary_GetViewportSize_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.GetViewportScale struct UWidgetLayoutLibrary_GetViewportScale_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.GetPlayerScreenWidgetGeometry struct UWidgetLayoutLibrary_GetPlayerScreenWidgetGeometry_Params { class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData) struct FGeometry ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.GetMousePositionScaledByDPI struct UWidgetLayoutLibrary_GetMousePositionScaledByDPI_Params { class APlayerController* Player; // (Parm, ZeroConstructor, IsPlainOldData) float LocationX; // (Parm, OutParm, ZeroConstructor, IsPlainOldData) float LocationY; // (Parm, OutParm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.GetMousePositionOnViewport struct UWidgetLayoutLibrary_GetMousePositionOnViewport_Params { class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetLayoutLibrary.GetMousePositionOnPlatform struct UWidgetLayoutLibrary_GetMousePositionOnPlatform_Params { struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetSwitcher.SetActiveWidgetIndex struct UWidgetSwitcher_SetActiveWidgetIndex_Params { int Index; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetSwitcher.SetActiveWidget struct UWidgetSwitcher_SetActiveWidget_Params { class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetSwitcher.GetWidgetAtIndex struct UWidgetSwitcher_GetWidgetAtIndex_Params { int Index; // (Parm, ZeroConstructor, IsPlainOldData) class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetSwitcher.GetNumWidgets struct UWidgetSwitcher_GetNumWidgets_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetSwitcher.GetActiveWidgetIndex struct UWidgetSwitcher_GetActiveWidgetIndex_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UMG.WidgetSwitcher.GetActiveWidget struct UWidgetSwitcher_GetActiveWidget_Params { class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WidgetSwitcherSlot.SetVerticalAlignment struct UWidgetSwitcherSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WidgetSwitcherSlot.SetPadding struct UWidgetSwitcherSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.WidgetSwitcherSlot.SetHorizontalAlignment struct UWidgetSwitcherSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WindowTitleBarArea.SetVerticalAlignment struct UWindowTitleBarArea_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WindowTitleBarArea.SetPadding struct UWindowTitleBarArea_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.WindowTitleBarArea.SetHorizontalAlignment struct UWindowTitleBarArea_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WindowTitleBarAreaSlot.SetVerticalAlignment struct UWindowTitleBarAreaSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WindowTitleBarAreaSlot.SetPadding struct UWindowTitleBarAreaSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.WindowTitleBarAreaSlot.SetHorizontalAlignment struct UWindowTitleBarAreaSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WrapBox.SetInnerSlotPadding struct UWrapBox_SetInnerSlotPadding_Params { struct FVector2D InPadding; // (Parm, IsPlainOldData) }; // Function UMG.WrapBox.AddChildWrapBox struct UWrapBox_AddChildWrapBox_Params { class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class UWrapBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function UMG.WrapBoxSlot.SetVerticalAlignment struct UWrapBoxSlot_SetVerticalAlignment_Params { TEnumAsByte InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WrapBoxSlot.SetPadding struct UWrapBoxSlot_SetPadding_Params { struct FMargin InPadding; // (Parm) }; // Function UMG.WrapBoxSlot.SetHorizontalAlignment struct UWrapBoxSlot_SetHorizontalAlignment_Params { TEnumAsByte InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WrapBoxSlot.SetFillSpanWhenLessThan struct UWrapBoxSlot_SetFillSpanWhenLessThan_Params { float InFillSpanWhenLessThan; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UMG.WrapBoxSlot.SetFillEmptySpace struct UWrapBoxSlot_SetFillEmptySpace_Params { bool InbFillEmptySpace; // (Parm, ZeroConstructor, IsPlainOldData) }; }