#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:39 2025 namespace SDK { //--------------------------------------------------------------------------- //Enums //--------------------------------------------------------------------------- // Enum UnrealArchExt.EUserWidgetFadingStatus enum class EUserWidgetFadingStatus : uint8_t { EUserWidgetFadingStatus__UserWidgetFadingStatus_None = 0, EUserWidgetFadingStatus__UserWidgetFadingStatus_FadingIn = 1, EUserWidgetFadingStatus__UserWidgetFadingStatus_FadingOut = 2, EUserWidgetFadingStatus__UserWidgetFadingStatus_MAX = 3 }; //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct UnrealArchExt.UserWidgetState // 0x0020 struct FUserWidgetState { struct FString WidgetName; // 0x0000(0x000C) (BlueprintVisible, ZeroConstructor) unsigned char UnknownData00[0x4]; // 0x000C(0x0004) MISSED OFFSET struct FName ContainerName; // 0x0010(0x0008) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int ZOrder; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class UUAEUserWidget* Widget; // 0x001C(0x0004) (BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData) }; // ScriptStruct UnrealArchExt.UnixTimestampCallback // 0x0050 struct FUnixTimestampCallback { unsigned char UnknownData00[0x50]; // 0x0000(0x0050) MISSED OFFSET }; // ScriptStruct UnrealArchExt.LogicManagerCreateParams // 0x0010 struct FLogicManagerCreateParams { unsigned char UnknownData00[0x8]; // 0x0000(0x0008) MISSED OFFSET class UClass* pLogicManagerClass; // 0x0008(0x0004) (ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x4]; // 0x000C(0x0004) MISSED OFFSET }; }