#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_activity_appointment.bp_activity_appointment_C // 0x0068 (0x0338 - 0x02D0) class Abp_activity_appointment_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_ActivityAppointmentAwardInfo BP_STRUCT_ActivityAppointmentAwardInfo; // 0x02D4(0x0010) (Edit, BlueprintVisible) bool BP_ActivityAppointmentFirstTimeShareToday; // 0x02E4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02E5(0x0003) MISSED OFFSET struct FBP_STRUCT_ActivityAppointmentData BP_STRUCT_ActivityAppointmentData; // 0x02E8(0x004C) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x0334(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_activity_appointment.bp_activity_appointment_C"); return pStaticClass; } void EventActAppOnShareButtonClicked_NoFetch(); void EventActAppOnShareButtonClicked(); void EventActAppOnMakeAppointmentClicked_NoFetch(); void EventActAppOnMakeAppointmentClicked(); void EventActAppOnCloseClicked_NoFetch(); void EventActAppOnCloseClicked(); void EventActAppOnStartAnimationClicked_NoFetch(); void EventActAppOnStartAnimationClicked(); void UserConstructionScript(); }; }