//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_activity_group.bp_activity_group_C.EventActivityGroupGetItemData_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_activity_group_C::EventActivityGroupGetItemData_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_activity_group.bp_activity_group_C.EventActivityGroupGetItemData_Push_NoFetch"); Abp_activity_group_C_EventActivityGroupGetItemData_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_activity_group.bp_activity_group_C.EventActivityGroupGetItemData_Push // (BlueprintCallable, BlueprintEvent) void Abp_activity_group_C::EventActivityGroupGetItemData_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_activity_group.bp_activity_group_C.EventActivityGroupGetItemData_Push"); Abp_activity_group_C_EventActivityGroupGetItemData_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_activity_group.bp_activity_group_C.EventActivityGroupGoTo_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_activity_group_C::EventActivityGroupGoTo_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_activity_group.bp_activity_group_C.EventActivityGroupGoTo_Push_NoFetch"); Abp_activity_group_C_EventActivityGroupGoTo_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_activity_group.bp_activity_group_C.EventActivityGroupGoTo_Push // (BlueprintCallable, BlueprintEvent) void Abp_activity_group_C::EventActivityGroupGoTo_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_activity_group.bp_activity_group_C.EventActivityGroupGoTo_Push"); Abp_activity_group_C_EventActivityGroupGoTo_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_activity_group.bp_activity_group_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_activity_group_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_activity_group.bp_activity_group_C.UserConstructionScript"); Abp_activity_group_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }