#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:46 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_alliance_recruit.bp_alliance_recruit_C // 0x0144 (0x0414 - 0x02D0) class Abp_alliance_recruit_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) TArray BP_ARRAY_Alliance_ApplyList; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Alliance_UpdateInnerIndex; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_AllianceRecruit_Lite_Profile; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_AllianceRecruitProfile BP_STRUCT_AllianceRecruitProfile; // 0x02F0(0x000C) (Edit, BlueprintVisible) bool BP_AllianceRecruit_IsShow; // 0x02FC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_AllianceRecruitReadPoint; // 0x02FD(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x2]; // 0x02FE(0x0002) MISSED OFFSET int BP_Alliance_Recruit_Scroll_Start; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_AllianceRecruitLeader; // 0x0304(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x0305(0x0003) MISSED OFFSET int BP_Alliance_TargetType; // 0x0308(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_AllianceRecruit_Detail_Profile; // 0x030C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_AllianceFriendNumStr; // 0x0318(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_AllianceRecruit_InviterGid; // 0x0324(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Alliance_InvitedRemainNum; // 0x0330(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Alliance_Recruit_Scroll_End; // 0x0334(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_AllianceRecruit BP_STRUCT_AllianceRecruit; // 0x0338(0x00C8) (Edit, BlueprintVisible) struct FString BP_AllianceApply_Gid; // 0x0400(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_AllianceRecruit_CurType; // 0x040C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x0410(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_alliance_recruit.bp_alliance_recruit_C"); return pStaticClass; } void EventAllianceRecruitArmyBtnClicked_NoFetch(); void EventAllianceRecruitArmyBtnClicked(); void EventAllianceRecruitScrollChanged_NoFetch(); void EventAllianceRecruitScrollChanged(); void EventAllianceRecruitRecentBtnClicked_NoFetch(); void EventAllianceRecruitRecentBtnClicked(); void EventClickRecruit_NoFetch(); void EventClickRecruit(); void EventHideUI_NoFetch(); void EventHideUI(); void EventClickHeadRecruit_NoFetch(); void EventClickHeadRecruit(); void EventAllianceRecruitPlatformInviteBtnClicked_NoFetch(); void EventAllianceRecruitPlatformInviteBtnClicked(); void EventAllianceRecruitFetchInfo_NoFetch(); void EventAllianceRecruitFetchInfo(); void EventClickApplyAgree_NoFetch(); void EventClickApplyAgree(); void EventAllianceRecruitFriendBtnClicked_NoFetch(); void EventAllianceRecruitFriendBtnClicked(); void EventClickHeadApply_NoFetch(); void EventClickHeadApply(); void EventClickApplyRefuse_NoFetch(); void EventClickApplyRefuse(); void EventAllianceRecruit_Push_NoFetch(); void EventAllianceRecruit_Push(); void EventAllianceRecruitNearbyBtnClicked_NoFetch(); void EventAllianceRecruitNearbyBtnClicked(); void EventShowApplyList_NoFetch(); void EventShowApplyList(); void UserConstructionScript(); }; }