//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:46 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitArmyBtnClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitArmyBtnClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitArmyBtnClicked_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruitArmyBtnClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitArmyBtnClicked // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitArmyBtnClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitArmyBtnClicked"); Abp_alliance_recruit_C_EventAllianceRecruitArmyBtnClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitScrollChanged_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitScrollChanged_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitScrollChanged_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruitScrollChanged_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitScrollChanged // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitScrollChanged() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitScrollChanged"); Abp_alliance_recruit_C_EventAllianceRecruitScrollChanged_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitRecentBtnClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitRecentBtnClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitRecentBtnClicked_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruitRecentBtnClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitRecentBtnClicked // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitRecentBtnClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitRecentBtnClicked"); Abp_alliance_recruit_C_EventAllianceRecruitRecentBtnClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickRecruit_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickRecruit_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickRecruit_NoFetch"); Abp_alliance_recruit_C_EventClickRecruit_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickRecruit // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickRecruit() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickRecruit"); Abp_alliance_recruit_C_EventClickRecruit_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventHideUI_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventHideUI_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventHideUI_NoFetch"); Abp_alliance_recruit_C_EventHideUI_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventHideUI // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventHideUI() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventHideUI"); Abp_alliance_recruit_C_EventHideUI_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadRecruit_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickHeadRecruit_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadRecruit_NoFetch"); Abp_alliance_recruit_C_EventClickHeadRecruit_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadRecruit // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickHeadRecruit() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadRecruit"); Abp_alliance_recruit_C_EventClickHeadRecruit_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitPlatformInviteBtnClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitPlatformInviteBtnClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitPlatformInviteBtnClicked_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruitPlatformInviteBtnClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitPlatformInviteBtnClicked // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitPlatformInviteBtnClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitPlatformInviteBtnClicked"); Abp_alliance_recruit_C_EventAllianceRecruitPlatformInviteBtnClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFetchInfo_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitFetchInfo_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFetchInfo_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruitFetchInfo_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFetchInfo // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitFetchInfo() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFetchInfo"); Abp_alliance_recruit_C_EventAllianceRecruitFetchInfo_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyAgree_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickApplyAgree_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyAgree_NoFetch"); Abp_alliance_recruit_C_EventClickApplyAgree_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyAgree // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickApplyAgree() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyAgree"); Abp_alliance_recruit_C_EventClickApplyAgree_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFriendBtnClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitFriendBtnClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFriendBtnClicked_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruitFriendBtnClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFriendBtnClicked // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitFriendBtnClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitFriendBtnClicked"); Abp_alliance_recruit_C_EventAllianceRecruitFriendBtnClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadApply_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickHeadApply_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadApply_NoFetch"); Abp_alliance_recruit_C_EventClickHeadApply_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadApply // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickHeadApply() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickHeadApply"); Abp_alliance_recruit_C_EventClickHeadApply_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyRefuse_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickApplyRefuse_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyRefuse_NoFetch"); Abp_alliance_recruit_C_EventClickApplyRefuse_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyRefuse // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventClickApplyRefuse() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventClickApplyRefuse"); Abp_alliance_recruit_C_EventClickApplyRefuse_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruit_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruit_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruit_Push_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruit_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruit_Push // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruit_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruit_Push"); Abp_alliance_recruit_C_EventAllianceRecruit_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitNearbyBtnClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitNearbyBtnClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitNearbyBtnClicked_NoFetch"); Abp_alliance_recruit_C_EventAllianceRecruitNearbyBtnClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitNearbyBtnClicked // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventAllianceRecruitNearbyBtnClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventAllianceRecruitNearbyBtnClicked"); Abp_alliance_recruit_C_EventAllianceRecruitNearbyBtnClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventShowApplyList_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventShowApplyList_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventShowApplyList_NoFetch"); Abp_alliance_recruit_C_EventShowApplyList_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.EventShowApplyList // (BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::EventShowApplyList() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.EventShowApplyList"); Abp_alliance_recruit_C_EventShowApplyList_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_alliance_recruit.bp_alliance_recruit_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_alliance_recruit_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_alliance_recruit.bp_alliance_recruit_C.UserConstructionScript"); Abp_alliance_recruit_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }