//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_authorization.bp_authorization_C.EventStartAuthorization_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventStartAuthorization_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventStartAuthorization_NoFetch"); Abp_authorization_C_EventStartAuthorization_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventStartAuthorization // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventStartAuthorization() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventStartAuthorization"); Abp_authorization_C_EventStartAuthorization_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventLogout_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventLogout_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventLogout_NoFetch"); Abp_authorization_C_EventLogout_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventLogout // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventLogout() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventLogout"); Abp_authorization_C_EventLogout_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAutoAuthLogin_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAutoAuthLogin_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAutoAuthLogin_NoFetch"); Abp_authorization_C_EventAutoAuthLogin_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAutoAuthLogin // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAutoAuthLogin() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAutoAuthLogin"); Abp_authorization_C_EventAutoAuthLogin_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventLoginCheck_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventLoginCheck_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventLoginCheck_NoFetch"); Abp_authorization_C_EventLoginCheck_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventLoginCheck // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventLoginCheck() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventLoginCheck"); Abp_authorization_C_EventLoginCheck_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAuthHideButtons_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAuthHideButtons_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAuthHideButtons_NoFetch"); Abp_authorization_C_EventAuthHideButtons_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAuthHideButtons // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAuthHideButtons() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAuthHideButtons"); Abp_authorization_C_EventAuthHideButtons_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAddLoginCount_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAddLoginCount_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAddLoginCount_NoFetch"); Abp_authorization_C_EventAddLoginCount_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAddLoginCount // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAddLoginCount() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAddLoginCount"); Abp_authorization_C_EventAddLoginCount_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventClearLoginLimit_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventClearLoginLimit_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventClearLoginLimit_NoFetch"); Abp_authorization_C_EventClearLoginLimit_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventClearLoginLimit // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventClearLoginLimit() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventClearLoginLimit"); Abp_authorization_C_EventClearLoginLimit_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAuthShowButtons_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAuthShowButtons_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAuthShowButtons_NoFetch"); Abp_authorization_C_EventAuthShowButtons_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventAuthShowButtons // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventAuthShowButtons() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventAuthShowButtons"); Abp_authorization_C_EventAuthShowButtons_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventWXLogin_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventWXLogin_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventWXLogin_NoFetch"); Abp_authorization_C_EventWXLogin_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventWXLogin // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventWXLogin() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventWXLogin"); Abp_authorization_C_EventWXLogin_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventClickKefu_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventClickKefu_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventClickKefu_NoFetch"); Abp_authorization_C_EventClickKefu_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventClickKefu // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventClickKefu() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventClickKefu"); Abp_authorization_C_EventClickKefu_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowService_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowService_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowService_NoFetch"); Abp_authorization_C_EventShowService_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowService // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowService() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowService"); Abp_authorization_C_EventShowService_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventCheckWeChatInstalled_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventCheckWeChatInstalled_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventCheckWeChatInstalled_NoFetch"); Abp_authorization_C_EventCheckWeChatInstalled_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventCheckWeChatInstalled // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventCheckWeChatInstalled() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventCheckWeChatInstalled"); Abp_authorization_C_EventCheckWeChatInstalled_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowPolicy_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowPolicy_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowPolicy_NoFetch"); Abp_authorization_C_EventShowPolicy_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowPolicy // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowPolicy() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowPolicy"); Abp_authorization_C_EventShowPolicy_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowTouristNotice_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowTouristNotice_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowTouristNotice_NoFetch"); Abp_authorization_C_EventShowTouristNotice_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowTouristNotice // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowTouristNotice() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowTouristNotice"); Abp_authorization_C_EventShowTouristNotice_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventFetchInfo_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventFetchInfo_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventFetchInfo_NoFetch"); Abp_authorization_C_EventFetchInfo_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventFetchInfo // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventFetchInfo() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventFetchInfo"); Abp_authorization_C_EventFetchInfo_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventRedoAutoAuthorization_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventRedoAutoAuthorization_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventRedoAutoAuthorization_NoFetch"); Abp_authorization_C_EventRedoAutoAuthorization_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventRedoAutoAuthorization // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventRedoAutoAuthorization() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventRedoAutoAuthorization"); Abp_authorization_C_EventRedoAutoAuthorization_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventGameVersion_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventGameVersion_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventGameVersion_NoFetch"); Abp_authorization_C_EventGameVersion_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventGameVersion // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventGameVersion() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventGameVersion"); Abp_authorization_C_EventGameVersion_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventBeforeAuthLogin_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventBeforeAuthLogin_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventBeforeAuthLogin_NoFetch"); Abp_authorization_C_EventBeforeAuthLogin_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventBeforeAuthLogin // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventBeforeAuthLogin() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventBeforeAuthLogin"); Abp_authorization_C_EventBeforeAuthLogin_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventUpdateLoginTime_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventUpdateLoginTime_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventUpdateLoginTime_NoFetch"); Abp_authorization_C_EventUpdateLoginTime_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventUpdateLoginTime // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventUpdateLoginTime() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventUpdateLoginTime"); Abp_authorization_C_EventUpdateLoginTime_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventQQLogin_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventQQLogin_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventQQLogin_NoFetch"); Abp_authorization_C_EventQQLogin_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventQQLogin // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventQQLogin() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventQQLogin"); Abp_authorization_C_EventQQLogin_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventDeleteSavedDir_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventDeleteSavedDir_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventDeleteSavedDir_NoFetch"); Abp_authorization_C_EventDeleteSavedDir_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventDeleteSavedDir // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventDeleteSavedDir() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventDeleteSavedDir"); Abp_authorization_C_EventDeleteSavedDir_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventGuestLogin_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventGuestLogin_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventGuestLogin_NoFetch"); Abp_authorization_C_EventGuestLogin_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventGuestLogin // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventGuestLogin() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventGuestLogin"); Abp_authorization_C_EventGuestLogin_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowRefuse_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowRefuse_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowRefuse_NoFetch"); Abp_authorization_C_EventShowRefuse_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.EventShowRefuse // (BlueprintCallable, BlueprintEvent) void Abp_authorization_C::EventShowRefuse() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.EventShowRefuse"); Abp_authorization_C_EventShowRefuse_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_authorization.bp_authorization_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_authorization_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_authorization.bp_authorization_C.UserConstructionScript"); Abp_authorization_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }