#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_chat_voice.bp_chat_voice_C // 0x00B0 (0x0380 - 0x02D0) class Abp_chat_voice_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_GlobalChatvoiceDownloadData BP_STRUCT_GlobalChatvoiceDownloadData; // 0x02D4(0x0030) (Edit, BlueprintVisible) bool BP_GlobalChatvoiceSpeakerOpened; // 0x0304(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0305(0x0003) MISSED OFFSET int BP_GlobalChatvoiceTotalLimit; // 0x0308(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_GlobalChatvoiceLbsSpeakerOpened; // 0x030C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x030D(0x0003) MISSED OFFSET int BP_GlobalChatvoiceCurrentMode; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_GlobalChatvoiceCurrentRole; // 0x0314(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_GlobalChatvoiceCurrentPlayFile; // 0x0320(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_GlobalChatvoiceToTextContent; // 0x032C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_GlobalChatvoiceOpenSpeaker; // 0x0338(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_GlobalChatvoiceLbsMicOpened; // 0x0339(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData02[0x2]; // 0x033A(0x0002) MISSED OFFSET struct FString BP_GlobalChatvoiceUploadMsgId; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_GlobalChatvoiceOpenRecord; // 0x0348(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_GlobalChatvoiceMicOpened; // 0x0349(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData03[0x2]; // 0x034A(0x0002) MISSED OFFSET int BP_GlobalChatvoiceUploadTime; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_GlobalChatvoiceDefaultOpenTeam; // 0x0350(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData04[0x3]; // 0x0351(0x0003) MISSED OFFSET TArray BP_ARRAY_GlobalChatvoiceDownloadList; // 0x0354(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_GlobalChatvoiceCurrentStage; // 0x0360(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_GlobalChatvoiceRecordSuccess; // 0x036C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_GlobalChatvoiceIsTeamup; // 0x036D(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData05[0x2]; // 0x036E(0x0002) MISSED OFFSET struct FString BP_GlobalChatvoiceCurrentRoom; // 0x0370(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x037C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_chat_voice.bp_chat_voice_C"); return pStaticClass; } void EventChangeSpeakerState_NoFetch(); void EventChangeSpeakerState(); void EventClearGVoiceProcedure_NoFetch(); void EventClearGVoiceProcedure(); void EventChatVoiceSetInfo_Push_NoFetch(); void EventChatVoiceSetInfo_Push(); void EventNotifyVoiceOpenSpeaker_NoFetch(); void EventNotifyVoiceOpenSpeaker(); void EventNotifySystemVoiceOpen_NoFetch(); void EventNotifySystemVoiceOpen(); void EventStartPlayGVoiceRecord_NoFetch(); void EventStartPlayGVoiceRecord(); void EventStopGVoiceRecord_NoFetch(); void EventStopGVoiceRecord(); void EventUploadGVoiceRecord_NoFetch(); void EventUploadGVoiceRecord(); void EventTickVoiceRoom_NoFetch(); void EventTickVoiceRoom(); void EventStopPlayGVoiceRecord_NoFetch(); void EventStopPlayGVoiceRecord(); void EventNotifySystemSpeakerOpen_NoFetch(); void EventNotifySystemSpeakerOpen(); void EventNotifyDownloadFailed_NoFetch(); void EventNotifyDownloadFailed(); void EventNotifyRecordTooShort_NoFetch(); void EventNotifyRecordTooShort(); void EventOnTryOpenMic_NoFetch(); void EventOnTryOpenMic(); void EventNotifyVoiceProcedureFailed_NoFetch(); void EventNotifyVoiceProcedureFailed(); void EventStartGVoiceRecord_NoFetch(); void EventStartGVoiceRecord(); void EventCancelGVoiceRecord_NoFetch(); void EventCancelGVoiceRecord(); void EventOnClickCheckOpenRecord_NoFetch(); void EventOnClickCheckOpenRecord(); void EventChangeGVoiceMode_NoFetch(); void EventChangeGVoiceMode(); void EventNotifyVoiceRecordTooShort_NoFetch(); void EventNotifyVoiceRecordTooShort(); void EventNotifyLbsOnly_NoFetch(); void EventNotifyLbsOnly(); void EventChangeMicState_NoFetch(); void EventChangeMicState(); void EventNotifyTeamupOnly_NoFetch(); void EventNotifyTeamupOnly(); void EventOnClickCheckOpenSpeaker_NoFetch(); void EventOnClickCheckOpenSpeaker(); void EventNotifyVoiceChatFailToRecord_NoFetch(); void EventNotifyVoiceChatFailToRecord(); void EventChatVoiceFetchInfo_NoFetch(); void EventChatVoiceFetchInfo(); void EventNotifySystemMicOpen_NoFetch(); void EventNotifySystemMicOpen(); void UserConstructionScript(); }; }