//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:44 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_common_treasurebox_popup.bp_common_treasurebox_popup_C.EventCommonTreasureBoxPopupClosePanel_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_common_treasurebox_popup_C::EventCommonTreasureBoxPopupClosePanel_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_common_treasurebox_popup.bp_common_treasurebox_popup_C.EventCommonTreasureBoxPopupClosePanel_NoFetch"); Abp_common_treasurebox_popup_C_EventCommonTreasureBoxPopupClosePanel_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_common_treasurebox_popup.bp_common_treasurebox_popup_C.EventCommonTreasureBoxPopupClosePanel // (BlueprintCallable, BlueprintEvent) void Abp_common_treasurebox_popup_C::EventCommonTreasureBoxPopupClosePanel() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_common_treasurebox_popup.bp_common_treasurebox_popup_C.EventCommonTreasureBoxPopupClosePanel"); Abp_common_treasurebox_popup_C_EventCommonTreasureBoxPopupClosePanel_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_common_treasurebox_popup.bp_common_treasurebox_popup_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_common_treasurebox_popup_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_common_treasurebox_popup.bp_common_treasurebox_popup_C.UserConstructionScript"); Abp_common_treasurebox_popup_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }