#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:44 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_corps_create.bp_corps_create_C // 0x0040 (0x0310 - 0x02D0) class Abp_corps_create_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_CorpsCreate_Currency_Price; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_CorpsCreate_Name; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_CorpsCreate_Currency_Icon_ID; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_CorpsCreate_Currency_Own; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_CorpsCreate_City; // 0x02F4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_CorpsCreate_Announcement; // 0x0300(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x030C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_corps_create.bp_corps_create_C"); return pStaticClass; } void EventCorpsCreateHideUI_NoFetch(); void EventCorpsCreateHideUI(); void EventCorpsCreateShowUI_NoFetch(); void EventCorpsCreateShowUI(); void EventOpenCorpsIconSelectPanel_NoFetch(); void EventOpenCorpsIconSelectPanel(); void EventOnCorpsCreateButtonClicked_Push_NoFetch(); void EventOnCorpsCreateButtonClicked_Push(); void EventCorpsCreateUIFilterName_NoFetch(); void EventCorpsCreateUIFilterName(); void EventCorpsTaskHelpShow_NoFetch(); void EventCorpsTaskHelpShow(); void EventCorpsCreateLocate_NoFetch(); void EventCorpsCreateLocate(); void EventCorpsCreateFetchInfo_NoFetch(); void EventCorpsCreateFetchInfo(); void UserConstructionScript(); }; }