//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:51 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickStartChat_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickStartChat_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickStartChat_NoFetch"); Abp_corps_member_C_EventCorpsMemberClickStartChat_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickStartChat // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickStartChat() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickStartChat"); Abp_corps_member_C_EventCorpsMemberClickStartChat_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberRefresh_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberRefresh_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberRefresh_NoFetch"); Abp_corps_member_C_EventCorpsMemberRefresh_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberRefresh // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberRefresh() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberRefresh"); Abp_corps_member_C_EventCorpsMemberRefresh_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckIsFriend_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberCheckIsFriend_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckIsFriend_NoFetch"); Abp_corps_member_C_EventCorpsMemberCheckIsFriend_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckIsFriend // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberCheckIsFriend() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckIsFriend"); Abp_corps_member_C_EventCorpsMemberCheckIsFriend_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberFriendWatch_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberFriendWatch_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberFriendWatch_NoFetch"); Abp_corps_member_C_EventCorpsMemberFriendWatch_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberFriendWatch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberFriendWatch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberFriendWatch"); Abp_corps_member_C_EventCorpsMemberFriendWatch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickJoinBtn_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickJoinBtn_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickJoinBtn_NoFetch"); Abp_corps_member_C_EventCorpsMemberClickJoinBtn_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickJoinBtn // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickJoinBtn() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickJoinBtn"); Abp_corps_member_C_EventCorpsMemberClickJoinBtn_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsTeamMemberScrollChanged_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsTeamMemberScrollChanged_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsTeamMemberScrollChanged_NoFetch"); Abp_corps_member_C_EventCorpsTeamMemberScrollChanged_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsTeamMemberScrollChanged // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsTeamMemberScrollChanged() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsTeamMemberScrollChanged"); Abp_corps_member_C_EventCorpsTeamMemberScrollChanged_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickInviteFriendBtn_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickInviteFriendBtn_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickInviteFriendBtn_NoFetch"); Abp_corps_member_C_EventCorpsMemberClickInviteFriendBtn_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickInviteFriendBtn // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickInviteFriendBtn() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickInviteFriendBtn"); Abp_corps_member_C_EventCorpsMemberClickInviteFriendBtn_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventShowCorpsMemberCallBack_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventShowCorpsMemberCallBack_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventShowCorpsMemberCallBack_NoFetch"); Abp_corps_member_C_EventShowCorpsMemberCallBack_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventShowCorpsMemberCallBack // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventShowCorpsMemberCallBack() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventShowCorpsMemberCallBack"); Abp_corps_member_C_EventShowCorpsMemberCallBack_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickHeadBtn_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickHeadBtn_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickHeadBtn_NoFetch"); Abp_corps_member_C_EventCorpsMemberClickHeadBtn_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickHeadBtn // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickHeadBtn() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickHeadBtn"); Abp_corps_member_C_EventCorpsMemberClickHeadBtn_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickAddFriend_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickAddFriend_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickAddFriend_NoFetch"); Abp_corps_member_C_EventCorpsMemberClickAddFriend_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickAddFriend // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberClickAddFriend() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberClickAddFriend"); Abp_corps_member_C_EventCorpsMemberClickAddFriend_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckWatchingSwitch_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberCheckWatchingSwitch_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckWatchingSwitch_NoFetch"); Abp_corps_member_C_EventCorpsMemberCheckWatchingSwitch_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckWatchingSwitch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberCheckWatchingSwitch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberCheckWatchingSwitch"); Abp_corps_member_C_EventCorpsMemberCheckWatchingSwitch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberShowList_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberShowList_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberShowList_NoFetch"); Abp_corps_member_C_EventCorpsMemberShowList_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.EventCorpsMemberShowList // (BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::EventCorpsMemberShowList() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.EventCorpsMemberShowList"); Abp_corps_member_C_EventCorpsMemberShowList_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_corps_member.bp_corps_member_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_corps_member_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_corps_member.bp_corps_member_C.UserConstructionScript"); Abp_corps_member_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }