#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_exciting_tour.bp_exciting_tour_C // 0x00A4 (0x0374 - 0x02D0) class Abp_exciting_tour_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_EXCITING_SCORE_CHANGE; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_EXCITINGTOUR_AWARD BP_STRUCT_EXCITINGTOUR_AWARD; // 0x02D8(0x0010) (Edit, BlueprintVisible) TArray BP_ARRAY_EXCITINGTOUR_MapData; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_EXCITING_GET_AWARD_IDX; // 0x02F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_EXCITING_AWARD_NUM; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_EXCITING_USE_ITEM_NUM; // 0x02FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_EXCITING_TOTAL_SCORE; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_EXCITINGTOUR_TIME_STR; // 0x0304(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_EXCITINGTOUR_LOG_LIST; // 0x0310(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_EXCITINGTOUR_AWARD_LIST; // 0x031C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_EXCITINGTOUR_GRIDInfo BP_STRUCT_EXCITINGTOUR_GRIDInfo; // 0x0328(0x0014) (Edit, BlueprintVisible) int BP_EXCITING_DESTINATION_GRID; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_EXCITING_USE_ITEM_ID; // 0x0340(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_EXCITING_RANDOM_CAR_IDX; // 0x0344(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_EXCITINGTOUR_LOG BP_STRUCT_EXCITINGTOUR_LOG; // 0x0348(0x0020) (Edit, BlueprintVisible) int BP_EXCITINGTOUR_CURRENT_SHOW_TIME_SEC; // 0x0368(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_EXCITING_CURRENT_GRID; // 0x036C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x0370(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_exciting_tour.bp_exciting_tour_C"); return pStaticClass; } void EventExcitingTourAwardClick_NoFetch(); void EventExcitingTourAwardClick(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventNotEnoughUseItem_NoFetch(); void EventNotEnoughUseItem(); void EventExcitingTourDetailClicked_NoFetch(); void EventExcitingTourDetailClicked(); void EventExcitingTourShowLogs_NoFetch(); void EventExcitingTourShowLogs(); void EventCarRandomToEnd_NoFetch(); void EventCarRandomToEnd(); void EventExcitingTourHide_NoFetch(); void EventExcitingTourHide(); void EventCarRandomOK_NoFetch(); void EventCarRandomOK(); void UserConstructionScript(); }; }