#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:49 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_good_item_get_panel.bp_good_item_get_panel_C // 0x0030 (0x0300 - 0x02D0) class Abp_good_item_get_panel_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_GoodItemGet_ToShow BP_STRUCT_GoodItemGet_ToShow; // 0x02D4(0x0014) (Edit, BlueprintVisible) bool BP_IsShareAwardGold; // 0x02E8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02E9(0x0003) MISSED OFFSET int BP_HasShareNum; // 0x02EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_Array_GoodItemGet_ToShow; // 0x02F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x02FC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_good_item_get_panel.bp_good_item_get_panel_C"); return pStaticClass; } void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventShowGetPanel_NoFetch(); void EventShowGetPanel(); void UserConstructionScript(); }; }