#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_live_broadcast.bp_live_broadcast_C // 0x001C (0x02EC - 0x02D0) class Abp_live_broadcast_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) bool BP_Live_BroadcastNetworkStatus; // 0x02D4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02D5(0x0003) MISSED OFFSET struct FString BP_Live_Broadcast_Url; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Live_BroadcastNetworkDelay; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x02E8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_live_broadcast.bp_live_broadcast_C"); return pStaticClass; } void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventGetUrl_NoFetch(); void EventGetUrl(); void EventGetNetWorkInfo_NoFetch(); void EventGetNetWorkInfo(); void EventOpenLiveBroadcast_NoFetch(); void EventOpenLiveBroadcast(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void UserConstructionScript(); }; }