//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedHelp_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_lobby_nian_monster_C::EventOnClickedHelp_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedHelp_NoFetch"); Abp_lobby_nian_monster_C_EventOnClickedHelp_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedHelp // (BlueprintCallable, BlueprintEvent) void Abp_lobby_nian_monster_C::EventOnClickedHelp() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedHelp"); Abp_lobby_nian_monster_C_EventOnClickedHelp_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedClose_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_lobby_nian_monster_C::EventOnClickedClose_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedClose_NoFetch"); Abp_lobby_nian_monster_C_EventOnClickedClose_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedClose // (BlueprintCallable, BlueprintEvent) void Abp_lobby_nian_monster_C::EventOnClickedClose() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.EventOnClickedClose"); Abp_lobby_nian_monster_C_EventOnClickedClose_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_lobby_nian_monster_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_nian_monster.bp_lobby_nian_monster_C.UserConstructionScript"); Abp_lobby_nian_monster_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }