//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventEnterLobbyWatching_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching_NoFetch"); Abp_lobby_watching_C_EventEnterLobbyWatching_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventEnterLobbyWatching() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching"); Abp_lobby_watching_C_EventEnterLobbyWatching_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventSwitchPanelLightCallBack_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack_NoFetch"); Abp_lobby_watching_C_EventSwitchPanelLightCallBack_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventSwitchPanelLightCallBack() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack"); Abp_lobby_watching_C_EventSwitchPanelLightCallBack_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventLobbyWatchingClose_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose_NoFetch"); Abp_lobby_watching_C_EventLobbyWatchingClose_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventLobbyWatchingClose() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose"); Abp_lobby_watching_C_EventLobbyWatchingClose_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventLobbyWatchingRefreshCountDownTime_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime_NoFetch"); Abp_lobby_watching_C_EventLobbyWatchingRefreshCountDownTime_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime // (BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::EventLobbyWatchingRefreshCountDownTime() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime"); Abp_lobby_watching_C_EventLobbyWatchingRefreshCountDownTime_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_lobby_watching.bp_lobby_watching_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_lobby_watching_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_lobby_watching.bp_lobby_watching_C.UserConstructionScript"); Abp_lobby_watching_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }