#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:46 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_market_package.bp_market_package_C // 0x004C (0x031C - 0x02D0) class Abp_market_package_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) TArray BP_ARRAY_MarketPackageUIWearList; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_MarketPackageUISelectTypeIdx; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_MarketPackageUI_ChangeItemResId; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_MarketPackageUI_ReloadDonotJump; // 0x02E8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02E9(0x0003) MISSED OFFSET TArray BP_ARRAY_MarketPackageUITypeIconList; // 0x02EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_MarketPackageUIBuyIdx; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_MarketPackageUINotOwn; // 0x02FC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x02FD(0x0003) MISSED OFFSET TArray BP_ARRAY_MarketPackageUISelectList; // 0x0300(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_MarketPackageUITypeNameList; // 0x030C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x0318(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_market_package.bp_market_package_C"); return pStaticClass; } void EventMarketPackageUISelect_NoFetch(); void EventMarketPackageUISelect(); void EventMarketPackageUIToggleOwn_NoFetch(); void EventMarketPackageUIToggleOwn(); void EventMarketPackageUIBuy_NoFetch(); void EventMarketPackageUIBuy(); void EventMarketPackageUISelectType_NoFetch(); void EventMarketPackageUISelectType(); void UserConstructionScript(); }; }