//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:46 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_master.bp_master_C.EventClickMasterApplyList_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterApplyList_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterApplyList_NoFetch"); Abp_master_C_EventClickMasterApplyList_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterApplyList // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterApplyList() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterApplyList"); Abp_master_C_EventClickMasterApplyList_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterHelper_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterHelper_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterHelper_NoFetch"); Abp_master_C_EventClickMasterHelper_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterHelper // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterHelper() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterHelper"); Abp_master_C_EventClickMasterHelper_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterTask_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterTask_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterTask_NoFetch"); Abp_master_C_EventClickMasterTask_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterTask // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterTask() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterTask"); Abp_master_C_EventClickMasterTask_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterToMaster_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterToMaster_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterToMaster_NoFetch"); Abp_master_C_EventClickMasterToMaster_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterToMaster // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterToMaster() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterToMaster"); Abp_master_C_EventClickMasterToMaster_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterToDisciple_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterToDisciple_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterToDisciple_NoFetch"); Abp_master_C_EventClickMasterToDisciple_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterToDisciple // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterToDisciple() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterToDisciple"); Abp_master_C_EventClickMasterToDisciple_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterPrivilege_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterPrivilege_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterPrivilege_NoFetch"); Abp_master_C_EventClickMasterPrivilege_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventClickMasterPrivilege // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventClickMasterPrivilege() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventClickMasterPrivilege"); Abp_master_C_EventClickMasterPrivilege_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterDismissMasterRelationShip_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip_NoFetch"); Abp_master_C_EventMasterDismissMasterRelationShip_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterDismissMasterRelationShip() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip"); Abp_master_C_EventMasterDismissMasterRelationShip_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterShowSendAddFriendRequestTips_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips_NoFetch"); Abp_master_C_EventMasterShowSendAddFriendRequestTips_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterShowSendAddFriendRequestTips() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips"); Abp_master_C_EventMasterShowSendAddFriendRequestTips_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterChatToFriend_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterChatToFriend_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterChatToFriend_NoFetch"); Abp_master_C_EventMasterChatToFriend_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterChatToFriend // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterChatToFriend() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterChatToFriend"); Abp_master_C_EventMasterChatToFriend_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterMainClickHeadBtn_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterMainClickHeadBtn_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterMainClickHeadBtn_NoFetch"); Abp_master_C_EventMasterMainClickHeadBtn_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterMainClickHeadBtn // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterMainClickHeadBtn() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterMainClickHeadBtn"); Abp_master_C_EventMasterMainClickHeadBtn_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterAddFriend_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterAddFriend_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterAddFriend_NoFetch"); Abp_master_C_EventMasterAddFriend_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.EventMasterAddFriend // (BlueprintCallable, BlueprintEvent) void Abp_master_C::EventMasterAddFriend() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.EventMasterAddFriend"); Abp_master_C_EventMasterAddFriend_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master.bp_master_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_master_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master.bp_master_C.UserConstructionScript"); Abp_master_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }