#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_muster.bp_muster_C // 0x013C (0x040C - 0x02D0) class Abp_muster_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FString BP_Muster_ActiveTime; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_MusterAward BP_STRUCT_MusterAward; // 0x02E0(0x0018) (Edit, BlueprintVisible) int BP_Muster_TabIndex; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Muster_TodayGangUpNum; // 0x02FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_MusterAwardList; // 0x0300(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Muster_TotalGangUpScore; // 0x030C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_MusterPlayerInfo BP_STRUCT_MusterPlayerInfo; // 0x0310(0x0050) (Edit, BlueprintVisible) int BP_Muster_GetAwardIndex; // 0x0360(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Muster_TotalScore; // 0x0364(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Muster_IsFriend; // 0x0368(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Muster_IsBind; // 0x0369(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x2]; // 0x036A(0x0002) MISSED OFFSET struct FString BP_Muster_BindCode; // 0x036C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_MusterTabInfo BP_STRUCT_MusterTabInfo; // 0x0378(0x0010) (Edit, BlueprintVisible) struct FString BP_Muster_FriendUid; // 0x0388(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_MusterInviteList; // 0x0394(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_MusterBindPlayer BP_STRUCT_MusterBindPlayer; // 0x03A0(0x0050) (Edit, BlueprintVisible) TArray BP_ARRAY_MusterTabList; // 0x03F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Muster_SelfInviteCode; // 0x03FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x0408(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_muster.bp_muster_C"); return pStaticClass; } void EventMusterUIHelp_NoFetch(); void EventMusterUIHelp(); void EventMusterUIUpdate_NoFetch(); void EventMusterUIUpdate(); void EventMusterCopyCode_NoFetch(); void EventMusterCopyCode(); void EventMusterShowLog_NoFetch(); void EventMusterShowLog(); void EventMusterAddFriend_NoFetch(); void EventMusterAddFriend(); void EventMusterBind_NoFetch(); void EventMusterBind(); void EventMusterPasteCode_NoFetch(); void EventMusterPasteCode(); void EventMusterCheckFriend_NoFetch(); void EventMusterCheckFriend(); void EventMusterUIHide_NoFetch(); void EventMusterUIHide(); void EventMusterOpenShop_NoFetch(); void EventMusterOpenShop(); void EventMusterGetAward_NoFetch(); void EventMusterGetAward(); void EventMusterShare_NoFetch(); void EventMusterShare(); void UserConstructionScript(); }; }