#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_mystical_divine.bp_mystical_divine_C // 0x00F8 (0x03C8 - 0x02D0) class Abp_mystical_divine_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_MysticalDivine_FriendInfo BP_STRUCT_MysticalDivine_FriendInfo; // 0x02D4(0x0048) (Edit, BlueprintVisible) int BP_MysticalDivine_LuckyShareItem_Id; // 0x031C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_MysticalDivine_InviteFriendName; // 0x0320(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_MysticalDivine_Current_Show_Time_Sec; // 0x032C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_MysticalDivine_FriendInfoList; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_MysticalDivine_LeftLotteryTimes; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_MysticalDivine_Countdown_Sec; // 0x0340(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_MysticalDivine_TaskInfo BP_STRUCT_MysticalDivine_TaskInfo; // 0x0344(0x0040) (Edit, BlueprintVisible) int BP_MysticalDivine_AddtiveBuffParamter; // 0x0384(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_MysticalDivine_WelcomeTip_Str; // 0x0388(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_MysticalDivine_NextOpen_CountDown_Sec; // 0x0394(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_MysticalDivine_TaskInfoList; // 0x0398(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_MysticalDivine_GetAwardCard_idx; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_MysticalDivine_Already_Share; // 0x03A8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x03A9(0x0003) MISSED OFFSET TArray BP_ARRAY_MysticalDivine_DiffTaskIdxList; // 0x03AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_MysticalDivine_InviteFriendUid; // 0x03B8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x03C4(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_mystical_divine.bp_mystical_divine_C"); return pStaticClass; } void EventMysticalDivineLottery_NoFetch(); void EventMysticalDivineLottery(); void EventMysticalDivineGetAward_NoFetch(); void EventMysticalDivineGetAward(); void EventMysticalDivineLuckyShare_NoFetch(); void EventMysticalDivineLuckyShare(); void EventMysticalDivineClickOfflineShare_NoFetch(); void EventMysticalDivineClickOfflineShare(); void EventMysticalDivineClickInviteTeam_NoFetch(); void EventMysticalDivineClickInviteTeam(); void EventMysticalDivineClickIcon_NoFetch(); void EventMysticalDivineClickIcon(); void EventMysticalDivineActivityBegin_NoFetch(); void EventMysticalDivineActivityBegin(); void EventMysticalDivineShareHide_NoFetch(); void EventMysticalDivineShareHide(); void EventMysticalDivineHelpClicked_NoFetch(); void EventMysticalDivineHelpClicked(); void EventMysticalDivineLuckyFriendHideUI_NoFetch(); void EventMysticalDivineLuckyFriendHideUI(); void EventMysticalDivineHideUI_NoFetch(); void EventMysticalDivineHideUI(); void EventMysticalDivineShare_NoFetch(); void EventMysticalDivineShare(); void UserConstructionScript(); }; }