//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLottery_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineLottery_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLottery_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineLottery_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLottery // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineLottery() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLottery"); Abp_mystical_divine_C_EventMysticalDivineLottery_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineGetAward_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineGetAward_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineGetAward_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineGetAward_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineGetAward // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineGetAward() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineGetAward"); Abp_mystical_divine_C_EventMysticalDivineGetAward_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyShare_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineLuckyShare_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyShare_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineLuckyShare_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyShare // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineLuckyShare() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyShare"); Abp_mystical_divine_C_EventMysticalDivineLuckyShare_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickOfflineShare_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineClickOfflineShare_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickOfflineShare_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineClickOfflineShare_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickOfflineShare // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineClickOfflineShare() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickOfflineShare"); Abp_mystical_divine_C_EventMysticalDivineClickOfflineShare_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickInviteTeam_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineClickInviteTeam_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickInviteTeam_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineClickInviteTeam_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickInviteTeam // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineClickInviteTeam() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickInviteTeam"); Abp_mystical_divine_C_EventMysticalDivineClickInviteTeam_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickIcon_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineClickIcon_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickIcon_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineClickIcon_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickIcon // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineClickIcon() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineClickIcon"); Abp_mystical_divine_C_EventMysticalDivineClickIcon_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineActivityBegin_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineActivityBegin_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineActivityBegin_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineActivityBegin_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineActivityBegin // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineActivityBegin() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineActivityBegin"); Abp_mystical_divine_C_EventMysticalDivineActivityBegin_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShareHide_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineShareHide_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShareHide_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineShareHide_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShareHide // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineShareHide() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShareHide"); Abp_mystical_divine_C_EventMysticalDivineShareHide_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHelpClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineHelpClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHelpClicked_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineHelpClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHelpClicked // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineHelpClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHelpClicked"); Abp_mystical_divine_C_EventMysticalDivineHelpClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyFriendHideUI_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineLuckyFriendHideUI_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyFriendHideUI_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineLuckyFriendHideUI_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyFriendHideUI // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineLuckyFriendHideUI() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineLuckyFriendHideUI"); Abp_mystical_divine_C_EventMysticalDivineLuckyFriendHideUI_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHideUI_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineHideUI_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHideUI_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineHideUI_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHideUI // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineHideUI() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineHideUI"); Abp_mystical_divine_C_EventMysticalDivineHideUI_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShare_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineShare_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShare_NoFetch"); Abp_mystical_divine_C_EventMysticalDivineShare_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShare // (BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::EventMysticalDivineShare() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.EventMysticalDivineShare"); Abp_mystical_divine_C_EventMysticalDivineShare_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_mystical_divine.bp_mystical_divine_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_mystical_divine_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_mystical_divine.bp_mystical_divine_C.UserConstructionScript"); Abp_mystical_divine_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }