#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:44 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_notice.bp_notice_C // 0x001C (0x02EC - 0x02D0) class Abp_notice_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_Notice_Type; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Notice_Index; // 0x02D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Notice_Scene; // 0x02DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x02E8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_notice.bp_notice_C"); return pStaticClass; } void EventTryShowMaintenanceNotice_NoFetch(); void EventTryShowMaintenanceNotice(); void EventTryShowCommonNotice_NoFetch(); void EventTryShowCommonNotice(); void EventShowCommonNotice_NoFetch(); void EventShowCommonNotice(); void EventShowSlapNotice_NoFetch(); void EventShowSlapNotice(); void EventTryShowSlapNotice_NoFetch(); void EventTryShowSlapNotice(); void EventShowNotice_NoFetch(); void EventShowNotice(); void EventStopSlap_NoFetch(); void EventStopSlap(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventDoneNotice_NoFetch(); void EventDoneNotice(); void EventMaintenanceNotice_NoFetch(); void EventMaintenanceNotice(); void UserConstructionScript(); }; }