#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:49 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_open_box_panel.bp_open_box_panel_C // 0x0024 (0x02F4 - 0x02D0) class Abp_open_box_panel_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_OpenBoxPanel_ItemData BP_STRUCT_OpenBoxPanel_ItemData; // 0x02D4(0x001C) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x02F0(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_open_box_panel.bp_open_box_panel_C"); return pStaticClass; } void EventAfterHideOpenBox_NoFetch(); void EventAfterHideOpenBox(); void EventOpenBoxBuyAgain_NoFetch(); void EventOpenBoxBuyAgain(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventCheckOpenBox_NoFetch(); void EventCheckOpenBox(); void UserConstructionScript(); }; }