#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_reflux_new.bp_reflux_new_C // 0x01B4 (0x0484 - 0x02D0) class Abp_reflux_new_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) TArray BP_ARRAY_Reflux_New_Task_Infos; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Reflux_New_Team_FriendList; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Reflux_New_Task_ID; // 0x02EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_Reflux_New_Task_Info BP_STRUCT_Reflux_New_Task_Info; // 0x02F0(0x0040) (Edit, BlueprintVisible) struct FString BP_Reflux_New_Call_Friend_UID; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_Reflux_New_Team_Friend BP_STRUCT_Reflux_New_Team_Friend; // 0x033C(0x0048) (Edit, BlueprintVisible) TArray BP_ARRAY_Reflux_New_Award_Infos; // 0x0384(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_Reflux_New_Invite_Award_Status; // 0x0390(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0391(0x0003) MISSED OFFSET int BP_Reflux_New_Total_Back_Count; // 0x0394(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Reflux_New_Friend_Count; // 0x0398(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Reflux_New_Open_Time; // 0x039C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Reflux_New_TabIdx; // 0x03A8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_RefluxNew_Team_CurrentID; // 0x03AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Reflux_New_Friend_Page_Idx; // 0x03B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Reflux_New_Award_Index_Get; // 0x03BC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Reflux_New_Friend_Infos; // 0x03C0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_Reflux_New_Task_Award_Status; // 0x03CC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x03CD(0x0003) MISSED OFFSET int BP_Reflux_New_Team_Page_Idx; // 0x03D0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Reflux_New_Call_Friend_OpenID; // 0x03D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_Reflux_New_Award_Info BP_STRUCT_Reflux_New_Award_Info; // 0x03E0(0x0044) (Edit, BlueprintVisible) struct FString BP_Reflux_New_Help_Content; // 0x0424(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Reflux_New_Register_Friend_Infos; // 0x0430(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_Reflux_New_Friend_Info BP_STRUCT_Reflux_New_Friend_Info; // 0x043C(0x0044) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x0480(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_reflux_new.bp_reflux_new_C"); return pStaticClass; } void EventRefluxNewPrePage_NoFetch(); void EventRefluxNewPrePage(); void EventRefluxNewSelectFriend_NoFetch(); void EventRefluxNewSelectFriend(); void EventRefluxNewShare_NoFetch(); void EventRefluxNewShare(); void EventRefluxNewTabSelect_NoFetch(); void EventRefluxNewTabSelect(); void EventRefluxNewViewRegisterFriend_NoFetch(); void EventRefluxNewViewRegisterFriend(); void EventRefluxNewRule_NoFetch(); void EventRefluxNewRule(); void EventRefluxNewGetTaskAward_NoFetch(); void EventRefluxNewGetTaskAward(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventRefluxNewViewBox_NoFetch(); void EventRefluxNewViewBox(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventRefluxNewFriendInvite_NoFetch(); void EventRefluxNewFriendInvite(); void EventRefluxNewGetAward_NoFetch(); void EventRefluxNewGetAward(); void EventViewFriendAward_NoFetch(); void EventViewFriendAward(); void EventRefluxNewNextPage_NoFetch(); void EventRefluxNewNextPage(); void EventRefluxNewInviteButtonClicked_NoFetch(); void EventRefluxNewInviteButtonClicked(); void EventRefluxNewTeamNextPage_NoFetch(); void EventRefluxNewTeamNextPage(); void EventRefluxNewCloseUI_NoFetch(); void EventRefluxNewCloseUI(); void UserConstructionScript(); }; }