//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewPrePage_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewPrePage_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewPrePage_NoFetch"); Abp_reflux_new_C_EventRefluxNewPrePage_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewPrePage // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewPrePage() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewPrePage"); Abp_reflux_new_C_EventRefluxNewPrePage_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewSelectFriend_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewSelectFriend_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewSelectFriend_NoFetch"); Abp_reflux_new_C_EventRefluxNewSelectFriend_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewSelectFriend // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewSelectFriend() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewSelectFriend"); Abp_reflux_new_C_EventRefluxNewSelectFriend_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewShare_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewShare_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewShare_NoFetch"); Abp_reflux_new_C_EventRefluxNewShare_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewShare // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewShare() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewShare"); Abp_reflux_new_C_EventRefluxNewShare_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTabSelect_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewTabSelect_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTabSelect_NoFetch"); Abp_reflux_new_C_EventRefluxNewTabSelect_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTabSelect // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewTabSelect() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTabSelect"); Abp_reflux_new_C_EventRefluxNewTabSelect_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewRegisterFriend_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewViewRegisterFriend_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewRegisterFriend_NoFetch"); Abp_reflux_new_C_EventRefluxNewViewRegisterFriend_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewRegisterFriend // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewViewRegisterFriend() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewRegisterFriend"); Abp_reflux_new_C_EventRefluxNewViewRegisterFriend_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewRule_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewRule_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewRule_NoFetch"); Abp_reflux_new_C_EventRefluxNewRule_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewRule // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewRule() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewRule"); Abp_reflux_new_C_EventRefluxNewRule_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetTaskAward_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewGetTaskAward_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetTaskAward_NoFetch"); Abp_reflux_new_C_EventRefluxNewGetTaskAward_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetTaskAward // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewGetTaskAward() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetTaskAward"); Abp_reflux_new_C_EventRefluxNewGetTaskAward_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventFetchInfo_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventFetchInfo_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventFetchInfo_NoFetch"); Abp_reflux_new_C_EventFetchInfo_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventFetchInfo // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventFetchInfo() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventFetchInfo"); Abp_reflux_new_C_EventFetchInfo_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewBox_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewViewBox_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewBox_NoFetch"); Abp_reflux_new_C_EventRefluxNewViewBox_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewBox // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewViewBox() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewViewBox"); Abp_reflux_new_C_EventRefluxNewViewBox_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventSetInfo_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventSetInfo_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventSetInfo_Push_NoFetch"); Abp_reflux_new_C_EventSetInfo_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventSetInfo_Push // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventSetInfo_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventSetInfo_Push"); Abp_reflux_new_C_EventSetInfo_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewFriendInvite_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewFriendInvite_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewFriendInvite_NoFetch"); Abp_reflux_new_C_EventRefluxNewFriendInvite_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewFriendInvite // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewFriendInvite() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewFriendInvite"); Abp_reflux_new_C_EventRefluxNewFriendInvite_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetAward_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewGetAward_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetAward_NoFetch"); Abp_reflux_new_C_EventRefluxNewGetAward_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetAward // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewGetAward() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewGetAward"); Abp_reflux_new_C_EventRefluxNewGetAward_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventViewFriendAward_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventViewFriendAward_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventViewFriendAward_NoFetch"); Abp_reflux_new_C_EventViewFriendAward_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventViewFriendAward // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventViewFriendAward() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventViewFriendAward"); Abp_reflux_new_C_EventViewFriendAward_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewNextPage_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewNextPage_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewNextPage_NoFetch"); Abp_reflux_new_C_EventRefluxNewNextPage_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewNextPage // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewNextPage() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewNextPage"); Abp_reflux_new_C_EventRefluxNewNextPage_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewInviteButtonClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewInviteButtonClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewInviteButtonClicked_NoFetch"); Abp_reflux_new_C_EventRefluxNewInviteButtonClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewInviteButtonClicked // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewInviteButtonClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewInviteButtonClicked"); Abp_reflux_new_C_EventRefluxNewInviteButtonClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTeamNextPage_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewTeamNextPage_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTeamNextPage_NoFetch"); Abp_reflux_new_C_EventRefluxNewTeamNextPage_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTeamNextPage // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewTeamNextPage() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewTeamNextPage"); Abp_reflux_new_C_EventRefluxNewTeamNextPage_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewCloseUI_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewCloseUI_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewCloseUI_NoFetch"); Abp_reflux_new_C_EventRefluxNewCloseUI_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewCloseUI // (BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::EventRefluxNewCloseUI() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.EventRefluxNewCloseUI"); Abp_reflux_new_C_EventRefluxNewCloseUI_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_new.bp_reflux_new_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_reflux_new_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_new.bp_reflux_new_C.UserConstructionScript"); Abp_reflux_new_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }