//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListJoinButtonClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListJoinButtonClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListJoinButtonClicked_NoFetch"); Abp_reflux_training_list_C_EventRefluxTrainingListJoinButtonClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListJoinButtonClicked // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListJoinButtonClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListJoinButtonClicked"); Abp_reflux_training_list_C_EventRefluxTrainingListJoinButtonClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListInviteButtonClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListInviteButtonClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListInviteButtonClicked_NoFetch"); Abp_reflux_training_list_C_EventRefluxTrainingListInviteButtonClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListInviteButtonClicked // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListInviteButtonClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListInviteButtonClicked"); Abp_reflux_training_list_C_EventRefluxTrainingListInviteButtonClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListUIClose_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListUIClose_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListUIClose_NoFetch"); Abp_reflux_training_list_C_EventRefluxTrainingListUIClose_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListUIClose // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListUIClose() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListUIClose"); Abp_reflux_training_list_C_EventRefluxTrainingListUIClose_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListHeadIconClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListHeadIconClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListHeadIconClicked_NoFetch"); Abp_reflux_training_list_C_EventRefluxTrainingListHeadIconClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListHeadIconClicked // (BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::EventRefluxTrainingListHeadIconClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.EventRefluxTrainingListHeadIconClicked"); Abp_reflux_training_list_C_EventRefluxTrainingListHeadIconClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_reflux_training_list.bp_reflux_training_list_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_reflux_training_list_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_reflux_training_list.bp_reflux_training_list_C.UserConstructionScript"); Abp_reflux_training_list_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }