#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:49 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_share_shop_gift.bp_share_shop_gift_C // 0x0064 (0x0334 - 0x02D0) class Abp_share_shop_gift_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_ShareGiftRecv BP_STRUCT_ShareGiftRecv; // 0x02D4(0x005C) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x0330(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_shop_gift.bp_share_shop_gift_C"); return pStaticClass; } void EventShareShopGiftHide_NoFetch(); void EventShareShopGiftHide(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void UserConstructionScript(); }; }