//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowRewardDetailPopup_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowShowRewardDetailPopup_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowRewardDetailPopup_Push_NoFetch"); Abp_task_backflow_C_EventTaskBackflowShowRewardDetailPopup_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowRewardDetailPopup_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowShowRewardDetailPopup_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowRewardDetailPopup_Push"); Abp_task_backflow_C_EventTaskBackflowShowRewardDetailPopup_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTsakBackflowClickedTab_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTsakBackflowClickedTab_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTsakBackflowClickedTab_NoFetch"); Abp_task_backflow_C_EventTsakBackflowClickedTab_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTsakBackflowClickedTab // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTsakBackflowClickedTab() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTsakBackflowClickedTab"); Abp_task_backflow_C_EventTsakBackflowClickedTab_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetReward_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGetReward_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetReward_Push_NoFetch"); Abp_task_backflow_C_EventTaskBackflowGetReward_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetReward_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGetReward_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetReward_Push"); Abp_task_backflow_C_EventTaskBackflowGetReward_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGenTaskRewardData_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGenTaskRewardData_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGenTaskRewardData_Push_NoFetch"); Abp_task_backflow_C_EventTaskBackflowGenTaskRewardData_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGenTaskRewardData_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGenTaskRewardData_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGenTaskRewardData_Push"); Abp_task_backflow_C_EventTaskBackflowGenTaskRewardData_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGoTo_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGoTo_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGoTo_Push_NoFetch"); Abp_task_backflow_C_EventTaskBackflowGoTo_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGoTo_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGoTo_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGoTo_Push"); Abp_task_backflow_C_EventTaskBackflowGoTo_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetActivenessReward_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGetActivenessReward_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetActivenessReward_Push_NoFetch"); Abp_task_backflow_C_EventTaskBackflowGetActivenessReward_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetActivenessReward_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowGetActivenessReward_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowGetActivenessReward_Push"); Abp_task_backflow_C_EventTaskBackflowGetActivenessReward_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowClickAwarded_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowClickAwarded_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowClickAwarded_Push_NoFetch"); Abp_task_backflow_C_EventTaskBackflowClickAwarded_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowClickAwarded_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowClickAwarded_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowClickAwarded_Push"); Abp_task_backflow_C_EventTaskBackflowClickAwarded_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowHelpPopup_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowShowHelpPopup_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowHelpPopup_NoFetch"); Abp_task_backflow_C_EventTaskBackflowShowHelpPopup_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowHelpPopup // (BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::EventTaskBackflowShowHelpPopup() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.EventTaskBackflowShowHelpPopup"); Abp_task_backflow_C_EventTaskBackflowShowHelpPopup_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task_backflow.bp_task_backflow_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_task_backflow_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task_backflow.bp_task_backflow_C.UserConstructionScript"); Abp_task_backflow_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }