#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_task.bp_task_C // 0x012C (0x03FC - 0x02D0) class Abp_task_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_TaskActiveNum; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_RefreshTaskTimeLast; // 0x02D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_ActiveAwardInfos; // 0x02DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_CurrentOperateAwardId; // 0x02E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_LevelTaskInfos BP_STRUCT_LevelTaskInfos; // 0x02EC(0x0024) (Edit, BlueprintVisible) int BP_CurrentOperateDropId; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_CurrentOperateLevelTask BP_STRUCT_CurrentOperateLevelTask; // 0x0314(0x0008) (Edit, BlueprintVisible) bool BP_HasTaskDone; // 0x031C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x031D(0x0003) MISSED OFFSET struct FBP_STRUCT_LevelTaskInfo BP_STRUCT_LevelTaskInfo; // 0x0320(0x0018) (Edit, BlueprintVisible) struct FBP_STRUCT_TaskInfo BP_STRUCT_TaskInfo; // 0x0338(0x0020) (Edit, BlueprintVisible) TArray BP_ARRAY_TaskInfos; // 0x0358(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_WeekActiveAwardInfos; // 0x0364(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_TaskDropItem BP_STRUCT_TaskDropItem; // 0x0370(0x0010) (Edit, BlueprintVisible) struct FBP_STRUCT_TaskCategory BP_STRUCT_TaskCategory; // 0x0380(0x001C) (Edit, BlueprintVisible) int BP_CurrentOperateTaskId; // 0x039C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_TaskWeekActiveNum; // 0x03A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_Array_TaskUI_RedPoint; // 0x03A4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_CurrentDropList; // 0x03B0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_ActiveAwardItem BP_STRUCT_ActiveAwardItem; // 0x03BC(0x0018) (Edit, BlueprintVisible) int BP_RefreshWeekAwardTimeLast; // 0x03D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_RefreshAwardTimeLast; // 0x03D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Task_CurrentToggleID; // 0x03DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Task_BackflowTaskIsOpen; // 0x03E0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x03E1(0x0003) MISSED OFFSET struct FBP_STRUCT_ActiveAwardInfo BP_STRUCT_ActiveAwardInfo; // 0x03E4(0x0014) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x03F8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_task.bp_task_C"); return pStaticClass; } void EventLevelTaskGetAward_Push_NoFetch(); void EventLevelTaskGetAward_Push(); void EventGetDropsList_NoFetch(); void EventGetDropsList(); void EventTaskGetAllAward_NoFetch(); void EventTaskGetAllAward(); void EventTaskGetReward_Push_NoFetch(); void EventTaskGetReward_Push(); void EventTaskGoTo_Push_NoFetch(); void EventTaskGoTo_Push(); void EventTaskShowUI_NoFetch(); void EventTaskShowUI(); void EventTaskOnUIClose_NoFetch(); void EventTaskOnUIClose(); void EventLevelTaskGoto_Push_NoFetch(); void EventLevelTaskGoto_Push(); void EventTaskShowRewardDetailPopup_Push_NoFetch(); void EventTaskShowRewardDetailPopup_Push(); void EventTaskClickAwarded_Push_NoFetch(); void EventTaskClickAwarded_Push(); void EventTaskOnToggleClicked_NoFetch(); void EventTaskOnToggleClicked(); void EventTaskUpdateRedPoint_NoFetch(); void EventTaskUpdateRedPoint(); void EventTestAddProgress_Push_NoFetch(); void EventTestAddProgress_Push(); void EventTaskHideUI_NoFetch(); void EventTaskHideUI(); void EventLevelTaskShowRewardDetailPopup_Push_NoFetch(); void EventLevelTaskShowRewardDetailPopup_Push(); void EventTaskFinishTask_Push_NoFetch(); void EventTaskFinishTask_Push(); void EventTaskGetTaskReward_Push_NoFetch(); void EventTaskGetTaskReward_Push(); void UserConstructionScript(); }; }