//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_task.bp_task_C.EventLevelTaskGetAward_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventLevelTaskGetAward_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventLevelTaskGetAward_Push_NoFetch"); Abp_task_C_EventLevelTaskGetAward_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventLevelTaskGetAward_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventLevelTaskGetAward_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventLevelTaskGetAward_Push"); Abp_task_C_EventLevelTaskGetAward_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventGetDropsList_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventGetDropsList_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventGetDropsList_NoFetch"); Abp_task_C_EventGetDropsList_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventGetDropsList // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventGetDropsList() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventGetDropsList"); Abp_task_C_EventGetDropsList_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGetAllAward_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGetAllAward_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGetAllAward_NoFetch"); Abp_task_C_EventTaskGetAllAward_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGetAllAward // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGetAllAward() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGetAllAward"); Abp_task_C_EventTaskGetAllAward_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGetReward_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGetReward_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGetReward_Push_NoFetch"); Abp_task_C_EventTaskGetReward_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGetReward_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGetReward_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGetReward_Push"); Abp_task_C_EventTaskGetReward_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGoTo_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGoTo_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGoTo_Push_NoFetch"); Abp_task_C_EventTaskGoTo_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGoTo_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGoTo_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGoTo_Push"); Abp_task_C_EventTaskGoTo_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskShowUI_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskShowUI_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskShowUI_NoFetch"); Abp_task_C_EventTaskShowUI_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskShowUI // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskShowUI() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskShowUI"); Abp_task_C_EventTaskShowUI_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskOnUIClose_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskOnUIClose_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskOnUIClose_NoFetch"); Abp_task_C_EventTaskOnUIClose_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskOnUIClose // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskOnUIClose() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskOnUIClose"); Abp_task_C_EventTaskOnUIClose_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventLevelTaskGoto_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventLevelTaskGoto_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventLevelTaskGoto_Push_NoFetch"); Abp_task_C_EventLevelTaskGoto_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventLevelTaskGoto_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventLevelTaskGoto_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventLevelTaskGoto_Push"); Abp_task_C_EventLevelTaskGoto_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskShowRewardDetailPopup_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push_NoFetch"); Abp_task_C_EventTaskShowRewardDetailPopup_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskShowRewardDetailPopup_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push"); Abp_task_C_EventTaskShowRewardDetailPopup_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskClickAwarded_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskClickAwarded_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskClickAwarded_Push_NoFetch"); Abp_task_C_EventTaskClickAwarded_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskClickAwarded_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskClickAwarded_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskClickAwarded_Push"); Abp_task_C_EventTaskClickAwarded_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskOnToggleClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskOnToggleClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskOnToggleClicked_NoFetch"); Abp_task_C_EventTaskOnToggleClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskOnToggleClicked // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskOnToggleClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskOnToggleClicked"); Abp_task_C_EventTaskOnToggleClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskUpdateRedPoint_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskUpdateRedPoint_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskUpdateRedPoint_NoFetch"); Abp_task_C_EventTaskUpdateRedPoint_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskUpdateRedPoint // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskUpdateRedPoint() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskUpdateRedPoint"); Abp_task_C_EventTaskUpdateRedPoint_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTestAddProgress_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTestAddProgress_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTestAddProgress_Push_NoFetch"); Abp_task_C_EventTestAddProgress_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTestAddProgress_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTestAddProgress_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTestAddProgress_Push"); Abp_task_C_EventTestAddProgress_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskHideUI_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskHideUI_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskHideUI_NoFetch"); Abp_task_C_EventTaskHideUI_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskHideUI // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskHideUI() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskHideUI"); Abp_task_C_EventTaskHideUI_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventLevelTaskShowRewardDetailPopup_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push_NoFetch"); Abp_task_C_EventLevelTaskShowRewardDetailPopup_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventLevelTaskShowRewardDetailPopup_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push"); Abp_task_C_EventLevelTaskShowRewardDetailPopup_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskFinishTask_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskFinishTask_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskFinishTask_Push_NoFetch"); Abp_task_C_EventTaskFinishTask_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskFinishTask_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskFinishTask_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskFinishTask_Push"); Abp_task_C_EventTaskFinishTask_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGetTaskReward_Push_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGetTaskReward_Push_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGetTaskReward_Push_NoFetch"); Abp_task_C_EventTaskGetTaskReward_Push_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.EventTaskGetTaskReward_Push // (BlueprintCallable, BlueprintEvent) void Abp_task_C::EventTaskGetTaskReward_Push() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.EventTaskGetTaskReward_Push"); Abp_task_C_EventTaskGetTaskReward_Push_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_task.bp_task_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_task_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_task.bp_task_C.UserConstructionScript"); Abp_task_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }