//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamupHide_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamupHide_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamupHide_NoFetch"); Abp_teamup_invite_C_EventTeamupHide_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamupHide // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamupHide() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamupHide"); Abp_teamup_invite_C_EventTeamupHide_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpClickHead_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpClickHead_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpClickHead_NoFetch"); Abp_teamup_invite_C_EventTeamUpClickHead_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpClickHead // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpClickHead() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpClickHead"); Abp_teamup_invite_C_EventTeamUpClickHead_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventFetchInfo_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventFetchInfo_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventFetchInfo_NoFetch"); Abp_teamup_invite_C_EventFetchInfo_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventFetchInfo // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventFetchInfo() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventFetchInfo"); Abp_teamup_invite_C_EventFetchInfo_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyRefuse_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpInviteApplyRefuse_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyRefuse_NoFetch"); Abp_teamup_invite_C_EventTeamUpInviteApplyRefuse_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyRefuse // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpInviteApplyRefuse() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyRefuse"); Abp_teamup_invite_C_EventTeamUpInviteApplyRefuse_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyAutoRefuse_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpInviteApplyAutoRefuse_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyAutoRefuse_NoFetch"); Abp_teamup_invite_C_EventTeamUpInviteApplyAutoRefuse_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyAutoRefuse // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpInviteApplyAutoRefuse() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyAutoRefuse"); Abp_teamup_invite_C_EventTeamUpInviteApplyAutoRefuse_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpSelectRefuseInfo_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpSelectRefuseInfo_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpSelectRefuseInfo_NoFetch"); Abp_teamup_invite_C_EventTeamUpSelectRefuseInfo_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpSelectRefuseInfo // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpSelectRefuseInfo() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpSelectRefuseInfo"); Abp_teamup_invite_C_EventTeamUpSelectRefuseInfo_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyPermit_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpInviteApplyPermit_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyPermit_NoFetch"); Abp_teamup_invite_C_EventTeamUpInviteApplyPermit_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyPermit // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventTeamUpInviteApplyPermit() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventTeamUpInviteApplyPermit"); Abp_teamup_invite_C_EventTeamUpInviteApplyPermit_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventInvitePermitFromWatchingBackToLobby_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventInvitePermitFromWatchingBackToLobby_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventInvitePermitFromWatchingBackToLobby_NoFetch"); Abp_teamup_invite_C_EventInvitePermitFromWatchingBackToLobby_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.EventInvitePermitFromWatchingBackToLobby // (BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::EventInvitePermitFromWatchingBackToLobby() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.EventInvitePermitFromWatchingBackToLobby"); Abp_teamup_invite_C_EventInvitePermitFromWatchingBackToLobby_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_teamup_invite.bp_teamup_invite_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_teamup_invite_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_teamup_invite.bp_teamup_invite_C.UserConstructionScript"); Abp_teamup_invite_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }