#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_versionupdate.bp_versionupdate_C // 0x0080 (0x0350 - 0x02D0) class Abp_versionupdate_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) bool BP_IsExamin; // 0x02D4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02D5(0x0003) MISSED OFFSET int BP_VersionUpdate_Last_Time; // 0x02D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_CurPercent; // 0x02DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_ShaderCompileCurPercent; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_VersionUpdate_TimeAccBeginStamp; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_VersionUpdate_Lock; // 0x02E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_VersionUpdate_Download_Speed; // 0x02EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_VersionUpdateInfo BP_STRUCT_VersionUpdateInfo; // 0x02F0(0x004C) (Edit, BlueprintVisible) struct FString BP_CurStage; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_VersionUpdate_Last_File_Size; // 0x0348(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x034C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_versionupdate.bp_versionupdate_C"); return pStaticClass; } void EventWindowsAppUpdate_NoFetch(); void EventWindowsAppUpdate(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventWifiNotifyIOSAppUpdate_Push_NoFetch(); void EventWifiNotifyIOSAppUpdate_Push(); void EventWifiNotifyAndroidAppUpdate_Push_NoFetch(); void EventWifiNotifyAndroidAppUpdate_Push(); void EventNoConnectionStartUpdate_Push_NoFetch(); void EventNoConnectionStartUpdate_Push(); void EventShaderCompileProgress_NoFetch(); void EventShaderCompileProgress(); void EventNoWifiNotifyIOSAppUpdate_Push_NoFetch(); void EventNoWifiNotifyIOSAppUpdate_Push(); void UserConstructionScript(); }; }