//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickWatching_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_watching_invite_C::EventWatchingInviteClickWatching_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickWatching_NoFetch"); Abp_watching_invite_C_EventWatchingInviteClickWatching_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickWatching // (BlueprintCallable, BlueprintEvent) void Abp_watching_invite_C::EventWatchingInviteClickWatching() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickWatching"); Abp_watching_invite_C_EventWatchingInviteClickWatching_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickIgnore_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_watching_invite_C::EventWatchingInviteClickIgnore_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickIgnore_NoFetch"); Abp_watching_invite_C_EventWatchingInviteClickIgnore_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickIgnore // (BlueprintCallable, BlueprintEvent) void Abp_watching_invite_C::EventWatchingInviteClickIgnore() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickIgnore"); Abp_watching_invite_C_EventWatchingInviteClickIgnore_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickBook_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_watching_invite_C::EventWatchingInviteClickBook_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickBook_NoFetch"); Abp_watching_invite_C_EventWatchingInviteClickBook_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickBook // (BlueprintCallable, BlueprintEvent) void Abp_watching_invite_C::EventWatchingInviteClickBook() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_watching_invite.bp_watching_invite_C.EventWatchingInviteClickBook"); Abp_watching_invite_C_EventWatchingInviteClickBook_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_watching_invite.bp_watching_invite_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_watching_invite_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_watching_invite.bp_watching_invite_C.UserConstructionScript"); Abp_watching_invite_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }