//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelrySuperawardClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked_NoFetch"); Abp_weekend_revelry_C_EventWeekendRevelrySuperawardClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelrySuperawardClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked"); Abp_weekend_revelry_C_EventWeekendRevelrySuperawardClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryLotteryRollingEnd_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd_NoFetch"); Abp_weekend_revelry_C_EventWeekendRevelryLotteryRollingEnd_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryLotteryRollingEnd() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd"); Abp_weekend_revelry_C_EventWeekendRevelryLotteryRollingEnd_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryLottery_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery_NoFetch"); Abp_weekend_revelry_C_EventWeekendRevelryLottery_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryLottery() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery"); Abp_weekend_revelry_C_EventWeekendRevelryLottery_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryLotteryShareToFriends_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends_NoFetch"); Abp_weekend_revelry_C_EventWeekendRevelryLotteryShareToFriends_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryLotteryShareToFriends() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends"); Abp_weekend_revelry_C_EventWeekendRevelryLotteryShareToFriends_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryAwardClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked_NoFetch"); Abp_weekend_revelry_C_EventWeekendRevelryAwardClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryAwardClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked"); Abp_weekend_revelry_C_EventWeekendRevelryAwardClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryHelpClicked_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked_NoFetch"); Abp_weekend_revelry_C_EventWeekendRevelryHelpClicked_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventWeekendRevelryHelpClicked() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked"); Abp_weekend_revelry_C_EventWeekendRevelryHelpClicked_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventCloseUI_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI_NoFetch"); Abp_weekend_revelry_C_EventCloseUI_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI // (BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::EventCloseUI() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI"); Abp_weekend_revelry_C_EventCloseUI_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_weekend_revelry.bp_weekend_revelry_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_weekend_revelry_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_weekend_revelry.bp_weekend_revelry_C.UserConstructionScript"); Abp_weekend_revelry_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }