#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function UAETrigger.UAELevelDirector.StartLevelDirector struct AUAELevelDirector_StartLevelDirector_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.SetTriggerRunType struct AUAELevelDirector_SetTriggerRunType_Params { struct FString TriggerName; // (Parm, ZeroConstructor) EUAETriggerRunType RunType; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.RequestTriggerComplete struct AUAELevelDirector_RequestTriggerComplete_Params { class UUAETriggerObject* CompleteTrigger; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.OnRep_LevelDirectorData struct AUAELevelDirector_OnRep_LevelDirectorData_Params { }; // Function UAETrigger.UAELevelDirector.InitialLevelDirector struct AUAELevelDirector_InitialLevelDirector_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.GetDataSet struct AUAELevelDirector_GetDataSet_Params { class UVariableSet* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.FlowControllSubControll struct AUAELevelDirector_FlowControllSubControll_Params { TArray TriggerNames; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.FlowControllOr struct AUAELevelDirector_FlowControllOr_Params { TArray TriggerNames; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.FlowControllOneSequence struct AUAELevelDirector_FlowControllOneSequence_Params { struct FString TriggerName; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.FlowControllMultiSequence struct AUAELevelDirector_FlowControllMultiSequence_Params { TArray TriggerNames; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.FlowControllAnd struct AUAELevelDirector_FlowControllAnd_Params { TArray TriggerNames; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.AddTrigger struct AUAELevelDirector_AddTrigger_Params { struct FString TriggerName; // (Parm, ZeroConstructor) class UClass* TriggerClass; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.AddEventToTrigger struct AUAELevelDirector_AddEventToTrigger_Params { struct FString TriggerName; // (Parm, ZeroConstructor) class UClass* Event; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.AddConditionToTrigger struct AUAELevelDirector_AddConditionToTrigger_Params { struct FString TriggerName; // (Parm, ZeroConstructor) class UClass* Condition; // (Parm, ZeroConstructor, IsPlainOldData) class UTriggerCondition* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function UAETrigger.UAELevelDirector.AddActionToTrigger struct AUAELevelDirector_AddActionToTrigger_Params { struct FString TriggerName; // (Parm, ZeroConstructor) class UClass* Action; // (Parm, ZeroConstructor, IsPlainOldData) class UTriggerAction* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; }