#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:44 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_corps_Invitation.bp_corps_Invitation_C // 0x0100 (0x03D0 - 0x02D0) class Abp_corps_Invitation_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_CorpsSummary_Data BP_STRUCT_CorpsSummary_Data; // 0x02D4(0x0064) (Edit, BlueprintVisible) struct FBP_STRUCT_BASE_INFO BP_STRUCT_BASE_INFO; // 0x0338(0x0040) (Edit, BlueprintVisible) struct FBP_STRUCT_CorpsInvitation_AvatarData BP_STRUCT_CorpsInvitation_AvatarData; // 0x0378(0x0040) (Edit, BlueprintVisible) bool BP_CorpsInvitation_IsShowCorpsWar; // 0x03B8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x03B9(0x0003) MISSED OFFSET TArray BP_ARRAY_CorpsInvitation_AmbassadorList; // 0x03BC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_CorpsInvitation_ShowType; // 0x03C8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x03CC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_corps_Invitation.bp_corps_Invitation_C"); return pStaticClass; } void EventCorpsInvitationUIClose_NoFetch(); void EventCorpsInvitationUIClose(); void EventCorpsInvitationUIConfirm_NoFetch(); void EventCorpsInvitationUIConfirm(); void EventCorpsInvitationReport_NoFetch(); void EventCorpsInvitationReport(); void EventCorpsInvitationApply_NoFetch(); void EventCorpsInvitationApply(); void UserConstructionScript(); }; }