#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:44 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_corps_manager.bp_corps_manager_C // 0x003C (0x030C - 0x02D0) class Abp_corps_manager_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_CorpsManager_IconID; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_CorpsManager_PanelData BP_STRUCT_CorpsManager_PanelData; // 0x02D8(0x000C) (Edit, BlueprintVisible) struct FBP_STRUCT_CorpsManager_PanelInfo BP_STRUCT_CorpsManager_PanelInfo; // 0x02E4(0x000C) (Edit, BlueprintVisible) TArray BP_ARRAY_CorpsManager_SegmentOption; // 0x02F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_CorpsManager_LevelOption; // 0x02FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x0308(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_corps_manager.bp_corps_manager_C"); return pStaticClass; } void EventCorpsManagerOnClickClose_NoFetch(); void EventCorpsManagerOnClickClose(); void EventCorpsManagerOnClickConfirm_NoFetch(); void EventCorpsManagerOnClickConfirm(); void EventCorpsManagerOnClickChangeIcon_NoFetch(); void EventCorpsManagerOnClickChangeIcon(); void UserConstructionScript(); }; }