#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_observer_result_title.bp_observer_result_title_C // 0x00B4 (0x0384 - 0x02D0) class Abp_observer_result_title_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_OB_TITLE_TOTAL BP_STRUCT_OB_TITLE_TOTAL; // 0x02D4(0x0034) (Edit, BlueprintVisible) TArray BP_ARRAY_TITLE_MORE_DETAIL_GENERAL_DATA; // 0x0308(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_OB_TOP_DAMAGE_SINGLE BP_STRUCT_OB_TOP_DAMAGE_SINGLE; // 0x0314(0x0010) (Edit, BlueprintVisible) struct FBP_STRUCT_DETAIL_GENERAL_DATA BP_STRUCT_DETAIL_GENERAL_DATA; // 0x0324(0x0030) (Edit, BlueprintVisible) struct FBP_STRUCT_OB_TOP_HIT_RATE_SINGLE BP_STRUCT_OB_TOP_HIT_RATE_SINGLE; // 0x0354(0x0010) (Edit, BlueprintVisible) struct FString CurDetailTitleName; // 0x0364(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_OB_TOP_KILLER_SINGLE BP_STRUCT_OB_TOP_KILLER_SINGLE; // 0x0370(0x0010) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x0380(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_observer_result_title.bp_observer_result_title_C"); return pStaticClass; } void EventShowResultTitle_NoFetch(); void EventShowResultTitle(); void EventTitleMoreDetailData_Push_NoFetch(); void EventTitleMoreDetailData_Push(); void EventShowMoreDetailPanel_NoFetch(); void EventShowMoreDetailPanel(); void EventCreateResultTitle_NoFetch(); void EventCreateResultTitle(); void UserConstructionScript(); }; }