#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:49 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_share_history_ranking.bp_share_history_ranking_C // 0x0148 (0x0418 - 0x02D0) class Abp_share_history_ranking_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_ShareHistoryRanking_TeammateInfo BP_STRUCT_ShareHistoryRanking_TeammateInfo; // 0x02D4(0x0064) (Edit, BlueprintVisible) int BP_ShareHistoryRanking_MyKillNum; // 0x0338(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_ShareHistoryRanking_DoubleScoreReason; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_ShareHistoryRanking_MyTitleIDList; // 0x0348(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_ShareHistoryRanking_DetailInfo BP_STRUCT_ShareHistoryRanking_DetailInfo; // 0x0354(0x0090) (Edit, BlueprintVisible) struct FBP_STRUCT_ShareHistoryRanking_ExploreInfo BP_STRUCT_ShareHistoryRanking_ExploreInfo; // 0x03E4(0x0014) (Edit, BlueprintVisible) TArray BP_ARRAY_ShareHistoryRanking_TeammateInfoList; // 0x03F8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_ShareHistoryRanking_ContributionInfo BP_STRUCT_ShareHistoryRanking_ContributionInfo; // 0x0404(0x0010) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x0414(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_history_ranking.bp_share_history_ranking_C"); return pStaticClass; } void EventShareHistoryRankingHide_NoFetch(); void EventShareHistoryRankingHide(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void UserConstructionScript(); }; }