#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:44 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_corps_task.bp_corps_task_C // 0x00AC (0x037C - 0x02D0) class Abp_corps_task_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) TArray BP_ARRAY_CorpsTaskActiveAwardInfos; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_CorpsTaskStarNum; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_CorpsTaskDropItem BP_STRUCT_CorpsTaskDropItem; // 0x02E4(0x000C) (Edit, BlueprintVisible) int BP_CorpsTaskActiveNum; // 0x02F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_CorpsTaskInfo BP_STRUCT_CorpsTaskInfo; // 0x02F4(0x0020) (Edit, BlueprintVisible) TArray BP_ARRAY_TaskCorpsInfos; // 0x0314(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_CorpsTaskCurrentOperateAwardId; // 0x0320(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_CorpsTaskActiveAwardItem BP_STRUCT_CorpsTaskActiveAwardItem; // 0x0324(0x0018) (Edit, BlueprintVisible) struct FBP_STRUCT_TaskCorpsCategory BP_STRUCT_TaskCorpsCategory; // 0x033C(0x0010) (Edit, BlueprintVisible) TArray BP_ARRAY_CorpsTaskCurrDropList; // 0x034C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_CorpsTaskActiveAwardInfo BP_STRUCT_CorpsTaskActiveAwardInfo; // 0x0358(0x0018) (Edit, BlueprintVisible) bool BP_CorpsTaskHasRedPoint; // 0x0370(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0371(0x0003) MISSED OFFSET int BP_CorpsTaskCurrentOperateTaskId; // 0x0374(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x0378(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_corps_task.bp_corps_task_C"); return pStaticClass; } void EventCorpsTaskGetActivenessReward_Push_NoFetch(); void EventCorpsTaskGetActivenessReward_Push(); void EventCorpsTaskGetReward_Push_NoFetch(); void EventCorpsTaskGetReward_Push(); void EventCorpsTaskShowRewardDetailPopup_Push_NoFetch(); void EventCorpsTaskShowRewardDetailPopup_Push(); void EventCorpsTaskGenTaskRewardData_Push_NoFetch(); void EventCorpsTaskGenTaskRewardData_Push(); void EventCorpsTaskGoTo_Push_NoFetch(); void EventCorpsTaskGoTo_Push(); void EventCorpsTaskClickAwarded_Push_NoFetch(); void EventCorpsTaskClickAwarded_Push(); void UserConstructionScript(); }; }