#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:42 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_InGamePlayerTitleInfo.BP_STRUCT_InGamePlayerTitleInfo // 0x000C struct FBP_STRUCT_InGamePlayerTitleInfo { int warzone_id_0_530D94C06EDEF0631198E33101550774; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int rank_no_1_020A2240466BC0297BA119E500EB154F; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int rank_id_2_16E6BE406EF358817BA11EF900EB14F4; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }