#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_DETAIL_GENERAL_DATA.BP_STRUCT_DETAIL_GENERAL_DATA // 0x0030 struct FBP_STRUCT_DETAIL_GENERAL_DATA { struct FString title_detail_0_10EC3C802EAAFC782A9599F8010D907C; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString title_pic_path_1_72ECB1C05A976275478026680EC1EA68; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString default_player_icon_path_2_1A7118C01BDC2A2729E960090DFA08D8;// 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString player_name_3_61B5A2C07393C6335084E2D101447895; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }