#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_RoleInfoHistoryRadarInfo.BP_STRUCT_RoleInfoHistoryRadarInfo // 0x0048 struct FBP_STRUCT_RoleInfoHistoryRadarInfo { struct FString survive_score_0_E49F1CDC45113263DDE5A5840EE42220; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString support_score_1_76FFD9064D48F931BE1AF395D174F4BF; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString supply_score_2_0E9D477F450A041B5E8DA183D5F0F9AA; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString hurt_score_3_C3E8292B4E2E9AEC2DE06BA9611865FD; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString kill_score_4_0D9EF7684BBCA39F39BD19A360A28370; // 0x0030(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString occupy_score_5_23364240475FF7610499DDA207839E55; // 0x003C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }