#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_share_warzone_title.bp_share_warzone_title_C // 0x0080 (0x0350 - 0x02D0) class Abp_share_warzone_title_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_ShareWarZoneTitle_KillNum; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_ShareWarZoneTitle_Id; // 0x02D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_ShareWarZoneTitle_Success; // 0x02DC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02DD(0x0003) MISSED OFFSET struct FString BP_ShareWarZoneTitle_IconPath; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_ShareWarZoneTitle_KillTxt; // 0x02EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_ShareWarZoneTitle_RankName; // 0x02F8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_ShareWarZoneTitle_Type; // 0x0304(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_ShareWarZoneTitle_RankStr; // 0x0308(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_ShareWarZoneTitle_SubType; // 0x0314(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_ShareWarZoneTitle_FailTxt; // 0x0318(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_ShareWarZoneTitle_PetalPath; // 0x0324(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_ShareWarZoneTitle_Str; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_WarZoneShare_Corp_Info BP_STRUCT_WarZoneShare_Corp_Info; // 0x033C(0x0010) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x034C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_warzone_title.bp_share_warzone_title_C"); return pStaticClass; } void EventShowShareWarZoneTitleUI_Push_NoFetch(); void EventShowShareWarZoneTitleUI_Push(); void UserConstructionScript(); }; }