#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_teamup_map.bp_teamup_map_C // 0x01DC (0x04AC - 0x02D0) class Abp_teamup_map_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) TArray BP_ARRAY_TeamUpMapInfoList; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_TeamUpMap_CurClickMapSelected; // 0x02E0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02E1(0x0003) MISSED OFFSET int BP_TeamUpMap_CurClickMapId; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_TeamUpMap_CurMapSelectedHelpInfo; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_TeamUpMapInfo BP_STRUCT_TeamUpMapInfo; // 0x02F4(0x0074) (Edit, BlueprintVisible) struct FBP_STRUCT_TeamUpRecommendMapInfo BP_STRUCT_TeamUpRecommendMapInfo; // 0x0368(0x008C) (Edit, BlueprintVisible) bool BP_TeamUpMap_CanSelectMap; // 0x03F4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x03F5(0x0003) MISSED OFFSET struct FString BP_TeamUpMap_Title; // 0x03F8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_TeamUpMap_CurModelType; // 0x0404(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_TeamUpMap_CurModelPerspective; // 0x0408(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_TeamUpMap_LockSelectMap; // 0x040C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData02[0x3]; // 0x040D(0x0003) MISSED OFFSET struct FBP_STRUCT_TeamUpMap_CurRecommendMapData BP_STRUCT_TeamUpMap_CurRecommendMapData; // 0x0410(0x008C) (Edit, BlueprintVisible) struct FString BP_TeamUpMap_Model; // 0x049C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x04A8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_teamup_map.bp_teamup_map_C"); return pStaticClass; } void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventClickClose_Push_NoFetch(); void EventClickClose_Push(); void EventClickMapItem_Push_NoFetch(); void EventClickMapItem_Push(); void UserConstructionScript(); }; }