#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:46 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_lobby_friend.bp_lobby_friend_C // 0x07E4 (0x0AB4 - 0x02D0) class Abp_lobby_friend_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_Inner_Friend_Scroll_End; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_FriendPandoraLabels; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_Lobby_Friend_Search_Data BP_STRUCT_Lobby_Friend_Search_Data; // 0x02E4(0x00F8) (Edit, BlueprintVisible) int BP_Lobby_Friend_Plat_Num; // 0x03DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Friend_Search_Segment; // 0x03E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Recent_Teammate_Profile; // 0x03E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_FriendSystem_SelectedFriendGidAddQQFriend; // 0x03F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Recent_Teammate_ScrollStart; // 0x03FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Add_Friend_ID; // 0x0400(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_Platform; // 0x040C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Recent_Teammate_Detail_Profile; // 0x0410(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Search_Friend_Scroll_End; // 0x041C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Friend_Intimacy_Gid; // 0x0420(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_Array_Intimacy_DetailData; // 0x042C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Search_Friend_Scroll_Start; // 0x0438(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Friend_Search_PlayDate; // 0x043C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Apply_Friend_Detail_Profile; // 0x0440(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Search_Friend_Lite_Profile; // 0x044C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_Search_Data BP_STRUCT_Search_Data; // 0x0458(0x0014) (Edit, BlueprintVisible) TArray BP_ARRAY_Plat_Friend_Detail_Profile; // 0x046C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Lobby_Friend_Inner_Num; // 0x0478(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Blacklist_Friend_Detail_Profile; // 0x047C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Delete_Friend_Name; // 0x0488(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_BlackList_Friend_Scroll_Start; // 0x0494(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_NearBy_SelfUID; // 0x0498(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_BlackList_Friend_Scroll_End; // 0x04A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_Lobby_Friend_Apply_Data BP_STRUCT_Lobby_Friend_Apply_Data; // 0x04A8(0x00FC) (Edit, BlueprintVisible) struct FBP_STRUCT_Lobby_Friend_Common_Data BP_STRUCT_Lobby_Friend_Common_Data; // 0x05A4(0x00E0) (Edit, BlueprintVisible) struct FString BP_FRIEND_PROFILE_ID; // 0x0684(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_Search_Gender; // 0x0690(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Platform_Friend_Scroll_Start; // 0x0694(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Friend_UpdatePlatIndex; // 0x0698(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Inner_Friend_Profile; // 0x069C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_FRIEND_CHAT_ID; // 0x06A8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_Search_PlayTime; // 0x06B4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_Intimacy_Data BP_STRUCT_Intimacy_Data; // 0x06B8(0x0058) (Edit, BlueprintVisible) int BP_Friend_Intimacy_Relation; // 0x0710(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Friend_Intimacy_Op; // 0x0714(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Inner_Friend_Lite_Profile; // 0x0718(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Apply_Friend_Profile; // 0x0724(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Friend_Intimacy_NickName; // 0x0730(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Friend_Intimacy_Delete_Gid; // 0x073C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Friend_Intimacy_Delete_NickName; // 0x0748(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_Intimacy_Delete_State; // 0x0754(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Friend_Process_Add_Friend; // 0x0758(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0759(0x0003) MISSED OFFSET struct FBP_STRUCT_FriendLiteProfile BP_STRUCT_FriendLiteProfile; // 0x075C(0x000C) (Edit, BlueprintVisible) bool BP_Friend_Intimacy_Apply_Has_New; // 0x0768(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x0769(0x0003) MISSED OFFSET int BP_Friend_Add_Index; // 0x076C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Delete_Friend_ID; // 0x0770(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Blacklist_Friend_Lite_Profile; // 0x077C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_LobbyFriend_Master_RedPoint; // 0x0788(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Friend_Search_Is_Same_City; // 0x0789(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData02[0x2]; // 0x078A(0x0002) MISSED OFFSET int BP_Lobby_Friend_Enable_AddFri_Req; // 0x078C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Verify_MaxWordCount; // 0x0790(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Friend_SearchName; // 0x0794(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_DELETE_FRIEND_BLACK_NAME; // 0x07A0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Blacklist_Friend_Profile; // 0x07AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Plat_Friend_Lite_Profile; // 0x07B8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Lobby_Friend_Enable_AddFri_CheckState; // 0x07C4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Recent_Teammate_Lite_Profile; // 0x07C8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Platform_Friend_Scroll_End; // 0x07D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Friend_Is_Show; // 0x07D8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData03[0x3]; // 0x07D9(0x0003) MISSED OFFSET TArray BP_ARRAY_Inner_Friend_Detail_Profile; // 0x07DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Recent_Teammate_ScrollEnd; // 0x07E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Friend_Jump_To_Label_Index; // 0x07EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Apply_Friend_Scroll_Start; // 0x07F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_Intimacy_DetailData BP_STRUCT_Intimacy_DetailData; // 0x07F4(0x0018) (Edit, BlueprintVisible) struct FString BP_Add_Friend_Verify; // 0x080C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Apply_Friend_Lite_Profile; // 0x0818(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Add_Friend_Gender; // 0x0824(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_RSPAdd_OP; // 0x0828(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_FRIEND_WATCH_ID; // 0x0834(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_Intimacy_Build_Relation; // 0x0840(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Add_Friend_Verify_Default; // 0x0844(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_UpdateInnerIndex; // 0x0850(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Intimacy_Data; // 0x0854(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Friend_Intimacy_Build_Gid; // 0x0860(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_FriendProfile BP_STRUCT_FriendProfile; // 0x086C(0x01B0) (Edit, BlueprintVisible) TArray BP_ARRAY_Search_Friend_Profile; // 0x0A1C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Search_Friend_Detail_Profile; // 0x0A28(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Apply_Friend_Scroll_End; // 0x0A34(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Inner_Friend_Scroll_Start; // 0x0A38(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_XY_API_URL; // 0x0A3C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_FriendPandoraLabelInfo BP_STRUCT_FriendPandoraLabelInfo; // 0x0A48(0x001C) (Edit, BlueprintVisible) int BP_Friend_Intimacy_Delete_Relation; // 0x0A64(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_DELETE_FRIEND_BLACK_ID; // 0x0A68(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_RSPAdd_Friend_ID; // 0x0A74(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_Array_Search_Data; // 0x0A80(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_Search_Tendency; // 0x0A8C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_FriendSystem_Present_Coin_Friend_ID; // 0x0A90(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Plat_Friend_Profile; // 0x0A9C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Friend_Panel_Tab_Index; // 0x0AA8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_FRIEND_IS_WATCHING_OPEN; // 0x0AAC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData04[0x3]; // 0x0AAD(0x0003) MISSED OFFSET class USceneComponent* DefaultSceneRoot; // 0x0AB0(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_lobby_friend.bp_lobby_friend_C"); return pStaticClass; } void EventCheckWatchingSwitch_NoFetch(); void EventCheckWatchingSwitch(); void EventLobbyFriendApplyReq_NoFetch(); void EventLobbyFriendApplyReq(); void EventLobbyFriendLabelSearchReq_NoFetch(); void EventLobbyFriendLabelSearchReq(); void EventLobbyFriendChat_NoFetch(); void EventLobbyFriendChat(); void EventLobbyFriendScrollApplyList_NoFetch(); void EventLobbyFriendScrollApplyList(); void EventXYAPISetUrl_NoFetch(); void EventXYAPISetUrl(); void EventLobbyFriendAddFriendReqList_NoFetch(); void EventLobbyFriendAddFriendReqList(); void EventLobbyFriendWatch_NoFetch(); void EventLobbyFriendWatch(); void EventLobbyFriendAllowAddFriReq_NoFetch(); void EventLobbyFriendAllowAddFriReq(); void EventLobbyFriendDeleteReq_NoFetch(); void EventLobbyFriendDeleteReq(); void EventLobbyFriendScrollInnerList_NoFetch(); void EventLobbyFriendScrollInnerList(); void EventLobbyFriendGetBlackListReq_NoFetch(); void EventLobbyFriendGetBlackListReq(); void EventLobbyFriendProfileReq_NoFetch(); void EventLobbyFriendProfileReq(); void EventLobbyFriendUIHideClearData_NoFetch(); void EventLobbyFriendUIHideClearData(); void EventSetXYAPIShowRedPoint_NoFetch(); void EventSetXYAPIShowRedPoint(); void EventSetXYAPIHideRedPoint_NoFetch(); void EventSetXYAPIHideRedPoint(); void EventLobbyFriendFetchFriendList_NoFetch(); void EventLobbyFriendFetchFriendList(); void EventLobbyFriendReplyRelationReq_NoFetch(); void EventLobbyFriendReplyRelationReq(); void EventLobbyFriendBuildRelationReq_NoFetch(); void EventLobbyFriendBuildRelationReq(); void EventOpenMyCardPanelInFriendPanel_NoFetch(); void EventOpenMyCardPanelInFriendPanel(); void EventShowSendAddFriendRequestTips_NoFetch(); void EventShowSendAddFriendRequestTips(); void EventHideMasterPanel_NoFetch(); void EventHideMasterPanel(); void EventLobbyFriendMasterNotOpen_NoFetch(); void EventLobbyFriendMasterNotOpen(); void EventOpenNearByPanel_NoFetch(); void EventOpenNearByPanel(); void EventCheckAndHideNearByPanel_NoFetch(); void EventCheckAndHideNearByPanel(); void EventLobbyFriendOnOpenSearchPanel_NoFetch(); void EventLobbyFriendOnOpenSearchPanel(); void EventGetRecentTeammateList_NoFetch(); void EventGetRecentTeammateList(); void EventLobbyFriendBlackListScroll_NoFetch(); void EventLobbyFriendBlackListScroll(); void EventLobbyFriendIntimacyReq_NoFetch(); void EventLobbyFriendIntimacyReq(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventLobbyFriendAddQQFriend_NoFetch(); void EventLobbyFriendAddQQFriend(); void EventLobbyPresentCoinReq_NoFetch(); void EventLobbyPresentCoinReq(); void EventLobbyFriendRespondApply_NoFetch(); void EventLobbyFriendRespondApply(); void EventOpenMasterPanel_NoFetch(); void EventOpenMasterPanel(); void EventLobbyFriendDeleteRelationReq_NoFetch(); void EventLobbyFriendDeleteRelationReq(); void EventOpenIntimacyDescriptionPanel_NoFetch(); void EventOpenIntimacyDescriptionPanel(); void EventLobbyFriendScrollPlatList_NoFetch(); void EventLobbyFriendScrollPlatList(); void EventOpenFriendRuleDescriptionPanel_NoFetch(); void EventOpenFriendRuleDescriptionPanel(); void EventRecentTeammateScrollApplyList_NoFetch(); void EventRecentTeammateScrollApplyList(); void EventLobbyFriendScrollSearchList_NoFetch(); void EventLobbyFriendScrollSearchList(); void EventLobbyFriendSearchReq_NoFetch(); void EventLobbyFriendSearchReq(); void EventLobbyFriendRespondApplyOneKey_NoFetch(); void EventLobbyFriendRespondApplyOneKey(); void EventLobbyFriendDeleteBlackReq_NoFetch(); void EventLobbyFriendDeleteBlackReq(); void UserConstructionScript(); }; }